Well plug-in works as I am using it right now. But that thing is a rust issue
NTeleportation
Moved
Total Downloads: 53,605 - First Release: Apr 12, 2016 - Last Update: Apr 5, 2018
- 5/5, 88 likes
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I have a problem I have reduce the time on cool down and reloaded plugin but it still say 12 hour cool down even though I have reduce down to 0can someone help me plz
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Code:
10:07 [Error] Failed to call hook 'cmdChatTeleportRequest' on plugin 'NTeleportation v1.0.10' (NullReferenceException: Object reference not set to an instance of an object) 10:07 [Debug] at System.Globalization.CompareInfo.IndexOf (System.String source, System.String value, CompareOptions options) [0x00000] in <filename unknown>:0 at UnityEngine.StringEx.Contains (System.String haystack, System.String needle, CompareOptions options) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NTeleportation.FindPlayersOnline (System.String nameOrIdOrIp) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NTeleportation.cmdChatTeleportRequest (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NTeleportation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
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I deleted the plugin and associated data/json files, re-installed and now it works. Weird.
Thanks.
[DOUBLEPOST=1468030722][/DOUBLEPOST] -
Code:10:40 [Error] Failed to call hook 'cmdChatTeleport' on plugin 'NTeleportation v1.0.10' (NullReferenceException: Object reference not set to an instance of an object) 10:40 [Debug] at System.Globalization.CompareInfo.IndexOf (System.String source, System.String value, CompareOptions options) [0x00000] in <filename unknown>:0 at UnityEngine.StringEx.Contains (System.String haystack, System.String needle, CompareOptions options) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NTeleportation.FindPlayers (System.String nameOrIdOrIp) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NTeleportation.FindPlayersSingle (System.String nameOrIdOrIp, .BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NTeleportation.cmdChatTeleport (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NTeleportation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
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is it possible that when you teleport that automatically use the command
/tpinfo home
/tpinfo tpr
so that everytime you teleport a message says how many teleports you have left? -
I deleted my plugins/ configs/ AND nteleportation files in my data folder before I loaded it and it fixed my issues.
Try that guysLast edited by a moderator: Jul 10, 2016 -
I dont know what version Im using but heres my files. I have a 10min cool down and 30sec once the command is typed/accepted. I am having some issues with being able to accpet TPs on iceburgs tho the addon allows it. I have litterally uploaded ALL my files associated with NTeleportation so just note that.
Attached Files:
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I have an issue with vip permission. Working permissions:
Code:nteleportation.vip.homecooldown nteleportation.vip.homedailylimit nteleportation.vip.homeslimit
Code:nteleportation.vip.homecountdown
Code:nteleportation.vip.tpcountdown
Code:[Oxide] 18:41 [Info] Permission 'nteleportation.vip.tpcountdown' doesn't exist
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Thank you for the plugin. But, how do I make the motion forced down teleport?
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Buenas de Hola, estoy teniendo Problemas con el plugin, reinicie Cada Vez Que El Servidor, se perderán Todas Las Casas de forma automática, Y Que ha ocurrido hoy sin Previo Aviso
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hello, whenever reset the server. All homes are lost¡¡¡¡
I not had that problem before
help please
sorry for my english -
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for me the same :/
Code:(23:43:55) | [Oxide] 21:43 [Error] Failed to call hook 'cmdChatTeleport' on plugin 'NTeleportation v1.0.10' (NullReferenceException: Object reference not set to an instance of an object)(23:43:55) | [Oxide] 21:43 [Debug] at System.Globalization.CompareInfo.IndexOf (System.String source, System.String value, CompareOptions options) [0x00000] in <filename unknown>:0at UnityEngine.StringEx.Contains (System.String haystack, System.String needle, CompareOptions options) [0x00000] in <filename unknown>:0at Oxide.Plugins.NTeleportation.FindPlayers (System.String nameOrIdOrIp) [0x00000] in <filename unknown>:0at Oxide.Plugins.NTeleportation.FindPlayersSingle (System.String nameOrIdOrIp, .BasePlayer player) [0x00000] in <filename unknown>:0at Oxide.Plugins.NTeleportation.cmdChatTeleport (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0at Oxide.Plugins.NTeleportation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
Last edited by a moderator: Jul 14, 2016 -
Is it possible to set a permission line to disable some commands such as /tpr, /tpa for a specific group? If there is already a permission to manage this could you please tell me what I've to write down?
"revoke group default nteleportation.tp" didn't change anything for my default player group
For example, I don't want my default player to be able to teleport or send teleport request to other player, but they should be able to use the home commands for setting homes and teleport to their homes. -
Code:
[07/14/2016 21:01:50] [Oxide] 21:01 [Error] Error while compiling NTeleportation.cs(2240,29): error CS1061: Type `BuildingBlock' does not contain a definition for `LookupPrefabName' and no extension method `LookupPrefabName' of type `BuildingBlock' could be found. Are you missing an assembly reference?
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Code:
[07/14/2016 16:02:26] [Oxide] 16:02 [Error] Error while compiling NTeleportation.cs(2240,29): error CS1061: Type `BuildingBlock' does not contain a definition for `LookupPrefabName' and no extension method `LookupPrefabName' of type `BuildingBlock' could be found. Are you missing an assembly reference?
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I also got the
Code:(22:15:20) | [Oxide] 22:15 [Error] NTeleportation plugin failed to compile! (22:15:20) | [Oxide] 22:15 [Error] NTeleportation.cs(2240,29): error CS1061: Type `BuildingBlock' does not contain a definition for `LookupPrefabName' and no extension method `LookupPrefabName' of type `BuildingBlock' could be found. Are you missing an assembly reference?
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Same here someone please provide a fix