NTeleportation

Moved

Total Downloads: 53,602 - First Release: Apr 12, 2016 - Last Update: Apr 5, 2018

5/5, 88 likes
  1. I have two suggestions / bugs to report that I think are VERY IMPORTANT!!!

    (1) You cannot teleport to people with similar names, it just lists the people and you have to get the STEAM ID to teleport to them. I think all teleport actions like this (e.g. tp, tpr, etc) should give you a list of people with an index number and then you can teleport to which one you like... example below:

    Command:
    /tp dude
    Response:
    (0) dbmdude
    (1) KinglyDude
    (2) friggenMassivDude
    (3) little_dude
    (4) dudely

    send /tpi # to complete teleport
    SO then I issue a /tpi 2 to teleport to friggenMassivDude

    (2) When someone is saving a home, if it is below the map it should reject it PLUS if they have previously saved ones that end up under the map upon a new map generation, those should be deleted too. Maybe detect when they tp to an under map location and simply elevate them to the surface of the tp location AFTER they teleport so they can never be under the map.
     
  2. Make sure you give the right permissions. That was my problem.
     
  3. Can anyone please tell me how to delete town? I'm trying to set /town set but it is saying i already have one set, and not sure how to delete the old saved town, any assistance would be helpful, Nvm, I got it working.
     
    Last edited by a moderator: Mar 4, 2018
  4. KLo

    KLo

    hey so i changed my config and all my cool down but none of the cooldowns and things change in game just stay the same
     
  5. Did you reload the mod? o.reload NTeleportation
     
  6. hi there, it seems like NTeleportation plugin seems to work for some time but then stops working. reloading the plugin does the job...any ideas?
     
  7. It says unknown command please help FASTT
     
  8. Failed to initialize plugin 'NTeleportation v1.0.25' (NullReferenceException: Object reference not set to an instance of an object)

    at Oxide.Plugins.NTeleportation.Init () [0x00000] in <filename unknown>:0

    at Oxide.Plugins.NTeleportation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0

    (20:00:08) | Unloaded plugin NTeleportation v1.0.25 by Nogrod
     
  9. How about another feature for NTeleport?
    When a player teleports, a kind of warp point is created for x seconds.
    This is indicated by a dome. Any player entering the warp point in the x seconds will be teleported to the location of the player who is away teleporting.

    There should be no restrictions on teleportation like Build Block, Raidblock, Craft etc.
     
  10. My players have an issue, "
    you or a friend need to own the house to use home"
     
  11. thats not an issue
    if u dont own the foundation u trying to tp on then why should it let u tp ?
    If that was not built in then u could set a tp on someones roof and camp them all day.
     
  12. no... they have all rights... they have the tc owned and even built it with their friends. like 15 players all have problems , so you tell me
     
  13. What i did was have the player that built a foundation take it out and let one of the other replace that foundation, Then that person can make it home. Do that with all other players on different foundations.
     
  14. "UsableIntoBuildingBlocked": false, doesnt work? People can teleport into their foundation even if the base is taken over why?
     
  15. What Pascal said;

    If a base is taken over, cupboard destroyed/wiped, it can still be teleported into

    "LocationRadius": 10,
    "ForceOnTopOfFoundation": true,
    "CheckFoundationForOwner": true,
    "UseFriends": true,
    "UsableOutOfBuildingBlocked": false,
    "UsableIntoBuildingBlocked": false,
    "CupOwnerAllowOnBuildingBlocked": true,
    "AllowIceberg": true,
    "AllowCave": true,
    "AllowCraft": true,
    "AllowAboveFoundation": true,
    "CheckValidOnList": false,

    Did i set something in there incorrectly?
     
  16. Yeah im hearing of heists all day ''My stuff dissapeared'' on base takeover kinda funny but still xD
     
  17. What does "CheckValidOnList do....
    Which list?
     
  18. The teleport in is on a foundation not a tc. You have to destroy the foundation to stop the teleport back in.
     
  19. Can I get some help
    I'm new at running a server and having a hard time at letting my players have 99 teleports a day, the cooldown 15 secs
    and same for the home aspect 5 homes 99 teleports 15 secs delay how do I put this into my config file
     
  20. Can someone assist me on how to take off the cool down for tp and home I'm stuck