i think this option dont work with the newest version:
"CheckFoundationForOwner": true,
i want that only the owner of the foundation can make a sethome.. is this the option for that?
if yes: it dont work....
people can set home on foundations that they dont have placed
if i make friends false then it works
NTeleportation
Moved
Total Downloads: 53,604 - First Release: Apr 12, 2016 - Last Update: Apr 5, 2018
- 5/5, 88 likes
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Bonjour, comment faire un tp pour tout le serveur?
Exemple un tp shop. avec le /shop ??
Merci
Hello, how to make a tp for the whole server?
Example a tp shop. with the / shop ??
Thank you
Google translate. french guys -
@Wulf and @Nogrod , i love that we have /town and tp across to a set location, can we add more tp's like this? for example, i run a PVE server and want a /raid tp avil for everybody. Any way we can do this? i tryed copying in config excat same values as town but with raid... to no avil.. hope this makes sense!
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Is this situation possible?
Let's say you have a base and you have a home set. Someone raids you destroys the TC, makes their own and sets a home there.
Can the original person who got raided spawn at that home? or will the TC now block them? Can the raider set a home after destroying the TC even though they don't own anything? Or must they at least create a foundation?
Consider I'm talking about when these settings are this way:
Code:"UsableOutOfBuildingBlocked": false, "UsableIntoBuildingBlocked": false,
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I have done that on servers that use nteleport. So unless there is a setting they’ve missed, as long as the sethome was placed while the tc was yours, nothing will stop you from continuing to go back. But once you’re in there, you won’t be able to tp out.
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I'm not sure if it has been suggested before, but how about adding an option to prevent teleporting if your health is less than <x> amount.
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How do you allow players to teleport when they are too cold, starving, and dehydrated, but cancel it if they get hurt by animals or players?
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Thank You.
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is there a command so you can remove the ability for players to teleport to eachother
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hi there for some reason i changed the home teleport daily limit to 20 and a player who just joined the server could not use /home "homename" because it said he had used all of hes homes is there a way to make hope teleports unlimited ?
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Hmmm, for some reason people are able to /home even when they dont have TC access. Here is my config, any ideas?
https://puu.sh/z0Z8j/87a3de20d9.png -
"Pay": 10 -
Hi Guys, i have read through so many off these pages but still im not successful, please help.
Im trying to increase the "Max Homes" and "Max tp's" but after change and after server restart it stays on 2 homes max.
Home = new HomesSettingsData
{
HomesLimit = 10,
VIPHomesLimits = new Dictionary<string, int> { { ConfigDefaultPermVip, 5 } },
Cooldown = 400,
Countdown = 10,
DailyLimit = 10,
VIPDailyLimits = new Dictionary<string, int> { { ConfigDefaultPermVip, 5 } },
VIPCooldowns = new Dictionary<string, int> { { ConfigDefaultPermVip, 5 } },
VIPCountdowns = new Dictionary<string, int> { { ConfigDefaultPermVip, 5 } },
LocationRadius = 25,
ForceOnTopOfFoundation = false,
CheckFoundationForOwner = true,
UseFriends = true,
AllowAboveFoundation = true,
CheckValidOnList = false,
CupOwnerAllowOnBuildingBlocked = true
"TPSettingshome", string.Join(NewLine, new[]
{
"Home System has the current settings enabled:",
"Time between teleports: {0}",
"Daily amount of teleports: {10}",
"Amount of saved Home locations: {10}"Last edited by a moderator: Jan 14, 2018