NTeleportation
Moved
Total Downloads: 53,605 - First Release: Apr 12, 2016 - Last Update: Apr 5, 2018
- 5/5, 88 likes
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@Nogrod as one of the players on my server reported to me, there is a way to "Ghost" around without beeing seen, kinda like admin , using "Vanish" .
All you need is a Chair and NTeleportation .
I would recommend to add to the Tp Commands a Mounted check
Code:if (player.isMounted) return;
Thanks -
How do i set it so only people from my VIP group can use the commands?
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can someone check this code for me
Players are able to TP instantly with no cooldown.(This is default usergroup)
I want them to have as many Tps per day with a 25 sec counter.
Code:{ "Settings": { "ChatName": "<color=red>Teleportation</color>: ", "HomesEnabled": true, "TPREnabled": true, "TownEnabled": true, "InterruptTPOnHurt": true, "BlockedItems": {} }, "Admin": { "AnnounceTeleportToTarget": false, "UseableByModerators": true, "LocationRadius": 25, "TeleportNearDefaultDistance": 30 }, "Home": { "HomesLimit": 4, "VIPHomesLimits": { "nteleportation.vip": 0 }, "Cooldown": 25, "Countdown": 25, "DailyLimit": 500, "VIPDailyLimits": { "nteleportation.vip": 0 }, "VIPCooldowns": { "nteleportation.vip": 10 }, "VIPCountdowns": { "nteleportation.vip": 10 }, "LocationRadius": 25, "ForceOnTopOfFoundation": true, "CheckFoundationForOwner": true, "UseFriends": true, "UsableOutOfBuildingBlocked": false, "UsableIntoBuildingBlocked": false, "CupOwnerAllowOnBuildingBlocked": true, "AllowIceberg": true, "AllowCave": true, "AllowCraft": false, "AllowAboveFoundation": true, "CheckValidOnList": false, "Pay": 0 }, "TPR": { "Cooldown": 15, "Countdown": 15, "DailyLimit": 500, "VIPDailyLimits": { "nteleportation.vip": 0 }, "VIPCooldowns": { "nteleportation.vip": 0 }, "VIPCountdowns": { "nteleportation.vip": 0 }, "RequestDuration": 25, "BlockTPAOnCeiling": true, "UsableOutOfBuildingBlocked": false, "UsableIntoBuildingBlocked": false, "CupOwnerAllowOnBuildingBlocked": true, "AllowCraft": false, "Pay": 0 }, "Town": { "Cooldown": 25, "Countdown": 25, "DailyLimit": 0, "VIPDailyLimits": { "nteleportation.vip": 0 }, "VIPCooldowns": { "nteleportation.vip": 0 }, "VIPCountdowns": { "nteleportation.vip": 0 }, "Location": "696.4805 0.1424507 -993.6984", "UsableOutOfBuildingBlocked": false, "AllowCraft": false, "Pay": 0 }, "Version": { "Major": 1, "Minor": 0, "Patch": 22 } }
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I set two levels of VIP and SVIP, and I want to set their values separately, but not work. Here's the code snippet. I hope a friend can help me
Code:"VIPDailyLimits": { "nteleportation.vip": 5, "nteleportation.vip1": 50 }, "VIPCooldowns": { "nteleportation.vip": 5, "nteleportation.vip1": 30 }, "VIPCountdowns": { "nteleportation.vip": 5, "nteleportation.vip1": 5
What's wrong with my code? -
u need change in home / tpr and town from "Cooldown": 25, what u need. as example if u want set a cooldown of 5minuts u need change it to "Cooldown": 300,
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Maybe there was an error in the config file, which caused the CS file to replace my wrong config with the default config, but I couldn't find what was wrong with my config
This is my config:
Code:{ "Settings": { "ChatName": "<color=red>Teleportation</color>: ", "HomesEnabled": true, "TPREnabled": true, "TownEnabled": false, "InterruptTPOnHurt": true, "BlockedItems": {} }, "Admin": { "AnnounceTeleportToTarget": false, "UseableByModerators": true, "LocationRadius": 25, "TeleportNearDefaultDistance": 30 }, "Home": { "HomesLimit": 1, "VIPHomesLimits": { "nteleportation.vip": 5, "nteleportation.vip1": 3 }, "Cooldown": 60, "Countdown": 8, "DailyLimit": 30, "VIPDailyLimits": { "nteleportation.vip": 5, "nteleportation.vip1": 50 }, "VIPCooldowns": { "nteleportation.vip": 5, "nteleportation.vip1": 30 }, "VIPCountdowns": { "nteleportation.vip": 5, "nteleportation.vip1": 5 }, "LocationRadius": 25, "ForceOnTopOfFoundation": true, "CheckFoundationForOwner": true, "UseFriends": true, "UsableOutOfBuildingBlocked": false, "UsableIntoBuildingBlocked": false, "CupOwnerAllowOnBuildingBlocked": true, "AllowIceberg": false, "AllowCave": false, "AllowCraft": false, "AllowAboveFoundation": true, "CheckValidOnList": false, "Pay": 0 }, "TPR": { "Cooldown": 60, "Countdown": 8, "DailyLimit": 30, "VIPDailyLimits": { "nteleportation.vip": 5, "nteleportation.vip1": 50 }, "VIPCooldowns": { "nteleportation.vip": 5, "nteleportation.vip1": 30 }, "VIPCountdowns": { "nteleportation.vip": 5, "nteleportation.vip1": 5 }, "RequestDuration": 30, "BlockTPAOnCeiling": true, "UsableOutOfBuildingBlocked": false, "UsableIntoBuildingBlocked": false, "CupOwnerAllowOnBuildingBlocked": true, "AllowCraft": false, "Pay": 0 }, "Town": { "Cooldown": 600, "Countdown": 15, "DailyLimit": 5, "VIPDailyLimits": { "nteleportation.vip": 5, "nteleportation.vip1": 5 }, "VIPCooldowns": { "nteleportation.vip": 5, "nteleportation.vip1": 5 }, "VIPCountdowns": { "nteleportation.vip": 5, "nteleportation.vip1": 5 }, "Location": "0 0 0", "UsableOutOfBuildingBlocked": false, "AllowCraft": false, "Pay": 0 }, "Version": { "Major": 1, "Minor": 0, "Patch": 22 } }
Last edited by a moderator: Oct 31, 2017 -
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I'm trying to make my server wipes less painful. I only do mapwipes on the forced wipe updates once a month. I rent from NFO, who does a great job at doing server and oxide updates on time, without me needing to do anything. Unfortunately I'm at work when updates hit, and by the time I get home a new map already has some players with new homes set. I've started setting up my server.cfg the night before wipe-updates, so a new map loads, but I'm not sure of how to wipehomes in a timely manner. I'm wondering if /wipehomes can be done via rcon, which I could do from my phone while I'm still at work? This is one of those things I dont want to test on my live server, as I'm sure to aggravate the players. I thought about timed execute, but even if its a run once command, I risk wiping homes every time the server restarts. Any ideas?
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no iceberg homes?
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hi,
when i try to change the messages in ( Oxide/lang/en/NTeleportation.json ) then it takes no effect
i have to change the messages right in the .cs files to take effect
but this is not so good because if we get an update then all messages be normal again.
how can i bind the messages to the lang/en/NTeleportation.json file? -
Players cannot set home tp. cannot update to new oxide version since the links change for every update. need to wait till my server host updates the links for Oxide download yet again.................
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Just download / unpack and copy files Via FTP -
Great idea on paper but no good when you have an install/update button on the server control panel. The links to the new version are changed with every update.
Server owners have to go in and change the links before renters/admins can update. was not an issue until the download location changed to GetHub. -
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Wulf Community Admin
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I rent from NFO, and I often have to tell them to update oxide. They are slow to keep oxide up to date. They also block me from just doing it myself via ftp. Aside from this little annoyance, they are a good host, so I just deal with it. I'm still running oxide 3700 right now, but I have not seen any issues.
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yes and we thank you for that but nobody can update Oxide so the mods work properly until the server host manually updates the links to Oxide for every update.
When my Server provider sets an install/update link it only points to the last set of files and not the newest updates.
Before GetHub this was not an issue, the install.Update button always got the latest version.
18 Oxide updates in October.
that is 18 times a server Tec support had to take time and update the download links.
that time could be spent working on actual Tec support issues.
I am just saying This way works but could be allot better with less issues.
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