1. Update Notifier to the latest.
    I noticed you are not using the latest version of Notifier, the reason I know this it's because your config file version is v3.8, and Notifier v2.7.4 config version is 3.9.
    In case you really are using the latest version of Notifier, then delete your current config file and reload the plugin so it creates the original config file.

    Perhaps this will solve your issue, also I don't believe Notifier could crash the server at any point.

    EDIT:

    I just found that your "booting crashing" issue was actually an Oxide issue that Oxide's devs have dealt with, for more info: http://oxidemod.org/downloads/oxide-for-rust-experimental.714/update?update=4771
     
    Last edited by a moderator: May 2, 2015
  2. Getting this error now after small Rust update today:
    Code:
    [Oxide] 12:06 PM [Info] Loaded plugin Notifier v2.7.4 by SkinN
    [Oxide] 12:06 PM [Info] [Notifier v2.7.4] :: Loading Plugin
    [Oxide] 12:06 PM [Info] [Notifier v2.7.4] :: --------------------------------------------------
    [Oxide] 12:06 PM [Info] [Notifier v2.7.4] :: * Applying new changes to configuration file (Version: 3.9)
    [Oxide] 12:06 PM [Info] [Notifier v2.7.4] :: * Updating countries database
    [Oxide] 12:06 PM [Error] Failed to initialize plugin notifier (MissingMemberException: 'NoneType' object has no attribute 'connection')
    [Oxide] 12:06 PM [Debug]  at Microsoft.Scripting.Interpreter.ThrowInstruction.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
     
  3. Try and update Oxide to the latest build please.
     
  4. I'm not sure if I missed it, and I apologize if it did, but does it broadcast to all players that a player has joined/disconnected?
     
  5. I have. I always update Oxide and RustIO on my server whenever there's a Rust update, just in case.
     
  6. Yes it does.
     

  7. Thank you very much =]
     
  8. Please upload your config file then.
    [DOUBLEPOST=1430612981][/DOUBLEPOST]
    You may also disable both messages if you wish to do so, in the config file.
     
  9. Here you go...
     

    Attached Files:

  10. It seems that this plugin isn't working anymore? I get this error, I have haven't touched any core code of the plugin

    Code:
    [Oxide] 8:46 PM [Error] Exception raised in web request callback
    Traceback (most recent call last):
      File "notifier.py", line 524, in response_handler
    NameError: global name 'PLUGIN' is not defined
    
     
  11. I did a few changes to your config file since it still has some old settings which currently are obsolete and some how the config file was not updated currently during version upgrades, anyway none are related to the problem in hand, but use the I upload just in case you have future errors.

    Tell me, do you happen to have NPCs on your server, from the HumanNPC plugin?

    I'll be honest that I can't think of what this error could be, it's been working just fine for me, and so far you've been the only one to report this error on the current version.

    In short the error is related to players, and since the error has been raised on the plugin load this could only mean the error occurs during the players caching. The reason I asked you about the NPCs is because NPC act like actual players, only that they are "controlled" by code, so I guess this could come from them.
    If not I can only ask you to remove both the plugin and the config file and reinstall it afterwards.
    [DOUBLEPOST=1430614054][/DOUBLEPOST]
    Reinstall the latest version please.
     

    Attached Files:

  12. I do not have the Human NPC plugin. I will install the new config as you recommended. Will report back
     
  13. I got the wrong answer, what I said to you was "Reinstall the latest version please."
     
    Last edited by a moderator: May 3, 2015
  14. My bad
     
  15. Oddly enough, it's working again now!
     
  16. del
     
    Last edited by a moderator: May 3, 2015
  17. Seems to be a problem with player locations. It's saying "Player connected from Unknown" when someone joins.
     
  18. Question withdrawn. Did a server restart and all appears to be well again.
     
    Last edited by a moderator: May 4, 2015
  19. This is not really a problem from Notifier, for some reason there is a connection problem when Notifier triggers the webrequest to get the player country. If it happens to 1 player, then the connection problem probably is from the player in case, if it happens to all players then I guess it could be a connection problem from your server to ipinfo.com, the website to which Notifier triggers the webrequest.
    [DOUBLEPOST=1430700854][/DOUBLEPOST]
    Have you check if you have ENABLE PLAYERS LIST CMD setting set to true on your config file?
    Code:
        "ENABLE PLAYERS LIST CMD": true,
     
  20. It's happening to all players. Maybe its a problem with the latest oxide that's causing web requests to mess up?