hello all ) i have this message in my consol and when i have this message error i have chat bug and i see anything "Failed to call hook 'playerlist_CMD' on plugin 'Notifier' (KeyNotFoundException: CONSOLE NOTE)
Notifier [Unmaintained]
Discussion in 'Plugin Support' started by NobodyFTW, Feb 1, 2015.
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Edit: Nevermind
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This means the best you can do now is to delete the plugin from the plugins folder, and delete the config file from the config folder and download/install the latest version of Notifier.
[DOUBLEPOST=1426361399][/DOUBLEPOST]
here is an example
Code:{ "{SECTION NAME} (CANNOT BE CHANGED)": { "{MESSAGE NAME} (CANNOT BE CHANGED)": "{MESSAGE TEXT} (YOU MAY ONLY CHANGE THIS)" }
Code:{ "MESSAGES": { "MESSAGE_ONE": "This is the MESSAGE_ONE text." }
Last edited by a moderator: Mar 14, 2015 -
> oxide.reload notifier
[Oxide] 10:31 PM [Info] Unloaded plugin Notifier v2.3.0 by SkinN
[Oxide] 10:31 PM [Info] Loaded plugin Notifier v2.3.0 by SkinN
[Oxide] 10:31 PM [Debug] ExType: ArgumentException
[Oxide] 10:31 PM [Error] Failed to initialize plugin notifier (ArgumentException: An element with the same key already exists in the dictionary.)
[Oxide] 10:31 PM [Debug] at System.Collections.Generic.Dictionary`2[System.String,Oxide.Rust.Libraries.Command+ChatCommand].Add (System.String key, ChatCommand value) [0x00000] in <filename unknown>:0
at Oxide.Rust.Libraries.Command.AddChatCommand (System.String name, Oxide.Core.Plugins.Plugin plugin, System.String callbackname) [0x00000] in <filename unknown>:0
at (wrapper delegate-invoke) System.Action`4<System.Action`3<string, Oxide.Core.Plugins.Plugin, string>, string, Oxide.Core.Plugins.Plugin, string>:invoke_void__this___Action`3<string, Plugin, string>_string_Plugin_string (System.Action`3<string, Oxide.Core.Plugins.Plugin, string>,string,Oxide.Core.Plugins.Plugin,string)
at Microsoft.Scripting.Interpreter.ActionCallInstruction`4[System.Action`3[System.String,Oxide.Core.Plugins.Plugin,System.String],System.String,Oxide.Core.Plugins.Plugin,System.String].Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
[Oxide] 10:31 PM [Error] Failed to initialize plugin notifier (ArgumentException: An element with the same key already exists in the dictionary.) I am assuming this is where the problem lies... but, not quite sure about it... I unloaded the plugin, would I have to do a server restart in order to maybe clear the memory of it ??
Attached is the new config file just to verify
[DOUBLEPOST=1426398604][/DOUBLEPOST]UPDATE: Without doing anything, it just started working out of the blue..... weirdAttached Files:
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It means Notifier and some other plugin are using the sam chat commands, though you have to figure what plugin is using the same commands. The most probable commands to be and I am aware that other plugins use is /who or /players, /online and /rules.
You can change any command name of Notifier on the config file, in the Commands section:
Code:"COMMANDS":{ "PLAYER LIST":[ "who", "players", "online" ], "RULES":"rules", "ADMINS LIST":"admins", "PLUGINS LIST":"plugins", "SEED":"seed"
Code:"SETTINGS":{ "ENABLE RULES":true, "ENABLE PLUGIN LIST":true, "ENABLE HELPTEXT":true, "ENABLE SEED COMMAND":false, "ENABLE ADMINS LIST":false, "PLAYER LIST ON CHAT":true, "PLAYER LIST ON CONSOLE":true, ...
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Hello, I have installed Notifier on my server. I have enabled admin tags, but admin tags are not working for me... i can turn it off and turn it on, nothing happens..
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The way this works will be changed in the future, so that notifier applies the tags on load. -
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Any ideas hot to fix it?
Config default v2.4 -
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I guess its the newest? -
Its still not working, tried too many times, idk whats wrong
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[Oxide] 4:41 PM [Info] Unloaded plugin Notifier v2.3.0 by SkinN
[Oxide] 4:41 PM [Info] Loaded plugin Notifier v2.3.0 by SkinN
[Oxide] 4:41 PM [Debug] ExType: ArgumentException
[Oxide] 4:41 PM [Error] Failed to initialize plugin notifier (ArgumentException: An element with the same key already exists in the dictionary.) -
The plugin has been re-written from scratch and probably your current issues will be fix.
Pardon me if I hadn't answer your questions early or stopped helping at all, but in a way it was for the better good, I'm only going to asking you to be a lil more patience till this new version is out. -
SkinN õ.Õ'.|. updated Notifier with a new update entry:
Notifier | Total re-writte, improvements & fixes!
[ NOTES ]
- Older configuration files will be replaced with the new version, save your messages and adverts before installing this new version.
- The new debug messages can be turned off with the Broadcast To Console setting.