NoEscape

Moved

Total Downloads: 12,035 - First Release: Oct 23, 2015 - Last Update: Apr 12, 2018

5/5, 33 likes
  1. please add a support to zone manager (don't give combat/raid block on zone)
     
  2. ladders needs to be fix
     
  3. "Raid": {
    "Block": {
    "damageTypes": [
    "Bullet",
    "Blunt",
    "Stab",
    "Slash",
    "Explosion",
    "Heat"
    And players do not give raidblock after destroy by explosion ammo
     
  4. Hey, been informed about a bit of an exploit with this plugin. I have it setup so that Raid block does not reset on death but combat block does... however if they're raid blocked they can just get a friend to come kill them with a gun (combat) and it resets the raid block timer!

    Heres my config, anything i can change? or perhaps an update with plugin <3
    Code:
    {
      "Combat": {
        "Block": {
          "damageTypes": [
            "Bullet",
            "Arrow",
            "Blunt",
            "Stab",
            "Slash"
          ],
          "duration": 180.0,
          "enabled": true,
          "notify": true
        },
        "BlockWhen": {
          "giveDamage": true,
          "takeDamage": true
        },
        "UnblockWhen": {
          "death": true,
          "respawn": true,
          "wakeup": false
        }
      },
      "Notifications": {
        "Chat": true,
        "GUIAnnouncements": {
          "backgroundColor": "Red",
          "enabled": true,
          "textColor": "White"
        },
        "UI": false
      },
      "Raid": {
        "Block": {
          "damageTypes": [
            "Explosion",
            "Heat"
          ],
          "distance": 60.0,
          "duration": 900.0,
          "enabled": true,
          "excludePrefabs": [
            "ladder.wooden"
          ],
          "excludeWeapons": [
            "torch"
          ],
          "includePrefabs": [
            "door",
            "window.bars",
            "floor.ladder.hatch",
            "floor.frame",
            "wall.frame",
            "shutter",
            "external"
          ],
          "notify": true
        },
        "BlockExcept": {
          "clan": false,
          "friends": false,
          "owner": false
        },
        "BlockWhen": {
          "damage": true,
          "destroy": true,
          "unowned": true
        },
        "BlockWho": {
          "clan": true,
          "cupboardAuthorized": true,
          "everyone": true,
          "friends": true,
          "owner": true,
          "raider": true
        },
        "Map": {
          "duration": 150.0,
          "enabled": false,
          "icon": "special"
        },
        "UnblockWhen": {
          "death": false,
          "respawn": false,
          "wakeup": false
        },
        "Zone": {
          "enabled": false,
          "enter": true,
          "leave": false
        }
      },
      "Settings": {
        "Block": {
          "Types": [
            "remove",
            "tp",
            "bank",
            "trade",
            "recycle",
            "shop",
            "bgrade",
            "build",
            "repair",
            "upgrade",
            "vend",
            "kit",
            "assignbed",
            "craft",
            "mailbox"
          ]
        },
        "cacheMinutes": 5.0
      },
      "VERSION": "2.0.1"
    }
     
  5. Map option seems a bit borked
    upload_2018-2-18_21-24-41.png
     
  6. @Calytic any ideas regarding my previous post?
     
  7. Just an FYI, the block everyone doesnt work if you have the other options as false, saw plenty of people who'd died tp'ing in after death even though though should have been blocked still.
     
  8. Calytic

    Calytic Community Admin Community Mod

    Calytic updated NoEscape with a new update entry:

    2.0.3

     
  9. Pliz fix
     
  10. Players get blocked when fighting scientists.
     
  11. ----------
     
    Last edited by a moderator: Mar 3, 2018
  12. @Calytic , would be nice to have an option in config to choice if to be blocked when fighting scientists/murderers. thx.
     
  13. Could you add ability to block custom commands?
     
  14. would there be a way to disable combat block when fighting npc's and for friends so when u shoot them it doesnt combat block u ?
     
  15. Hi, does anyone know how i set it that the owner of the building cant raidblock themselves, you know by shooting their own base by accident? im sure theres probably something simple im overlooking.
    thanks
     
  16. Haven't used the latest few versions not sure if fixed.

    When a player reconnects to server he isn't blocked anymore.
     
  17. Anyone else having an issue where block exceptions don't work? A base owner still gets raid blocked when excepted when he hits his base
     
  18. anyone an idea for this message ?
    Calling hook CanBuild resulted in a conflict between the following plugins: DynamicCupShare - False (Boolean), NoEscape (True (Boolean)
     
  19. Hi. Can you make a fix for trade/tp? The current code check if player CanTrade but doesn't check the target status. Not only the guy who /trade <target> should be checked with Combat/Raid block, but also the guy who /trade accept. I can just let a friend out of combat/raid, tell him to /trade me and even if im blocked I can trade him. Please make it so both source and target are filtered with combat/raid system :) thanks
     
  20. Calytic

    Calytic Community Admin Community Mod

    Calytic updated NoEscape with a new update entry:

    2.0.4