Hello, i cant raidblockt the players.. they became a message that they are raid blocked but after 3 sekonds they can repair/build/tp... what is frong ?
Code:{ "blockAll": false, "blockingPrefabs": [ "door.hinged", "door.double.hinged", "window.bars", "floor.ladder.hatch", "floor.frame", "wall.frame", "shutter", "external" ], "blockOnDamage": true, "blockOnDestroy": true, "blockUnowned": false, "cacheMinutes": 1.0, "clanCheck": true, "clanShare": true, "combatBlock": true, "combatBlockNotify": true, "combatDuration": 180.0, "combatOnHitPlayer": false, "combatOnTakeDamage": true, "combatUnblockOnDeath": true, "combatUnblockOnRespawn": true, "combatUnblockOnWakeup": false, "cupboardShare": false, "damageTypes": [ "Blunt", "Stab", "Slash", "Explosion", "Heat" ], "friendCheck": true, "friendShare": true, "ownerBlock": true, "raidBlock": true, "raidBlockNotify": true, "raidDistance": 100.0, "raidDuration": 300.0, "raiderBlock": true, "raiderClanShare": true, "raiderFriendShare": true, "raidUnblockOnDeath": true, "raidUnblockOnRespawn": true, "raidUnblockOnWakeup": false, "useZoneManager": false, "VERSION": "0.4.4", "zoneEnter": true, "zoneLeave": false}
NoEscape
Moved
Total Downloads: 12,043 - First Release: Oct 23, 2015 - Last Update: Apr 12, 2018
- 5/5, 33 likes
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Code:
(23:34:43) | Failed to call hook 'OnEntityDeath' on plugin 'NoEscape v0.4.4' (NullReferenceException: Object reference not set to an instance of an object)(23:34:43) | at Oxide.Plugins.NoEscape.StructureAttack (.BaseEntity targetEntity, .BaseEntity sourceEntity, System.String weapon, Vector3 hitPosition) [0x00000] in <filename unknown>:0at Oxide.Plugins.NoEscape.OnEntityDeath (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0at Oxide.Plugins.NoEscape.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Last edited by a moderator: May 2, 2017 -
- noescape.raid.tpblock
noescape.combat.tpblock
Blocks teleportation (/home /tpr)
- noescape.raid.removeblock
noescape.combat.removeblock
Blocks remover tool (/remove)
- noescape.raid.bgradeblock
noescape.combat.bgradeblock
Blocks automatic building grades (/bgrade)
- noescape.raid.buildblock
noescape.combat.buildblock
Blocks regular building
- noescape.raid.repairblock
noescape.combat.repairblock
Blocks regular repairing
- noescape.raid.tradeblock
noescape.combat.tradeblock
Blocks trade (/trade)
- noescape.raid.recycleblock
noescape.combat.recycleblock
Blocks recycling (/recycle)
- noescape.raid.bankblock
noescape.combat.bankblock
Blocks bank (/bank)
so they cant repair when they are raidblocked
or
grant group default noescape.combat.repairblock
so they cant repair when they are combatblocked - noescape.raid.tpblock
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)
I know it is left to everyone, but how do you find my config setting? Would you change something? -
guys im sorry if this is repitive but ive granted to necessary perms and i still get these errors messages.
Code:Failed to call hook 'OnEntityTakeDamage' on plugin 'NoEscape v0.4.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NoEscape.StructureAttack (.BaseEntity targetEntity, .BaseEntity sourceEntity, System.String weapon, Vector3 hitPosition) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0 Failed to call hook 'OnEntityTakeDamage' on plugin 'NoEscape v0.4.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NoEscape.StructureAttack (.BaseEntity targetEntity, .BaseEntity sourceEntity, System.String weapon, Vector3 hitPosition) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
if i change blockall to true then something as simple as throwing a rock causes the person to be raid blocked.
any solutions? -
Code:if (result is string) { if (entity.health < entity.MaxHealth()) { return null; } SendReply(player, result.ToString()); return true; } return null;
Code:if (result is string) { if (entity.health < entity.MaxHealth()) { SendReply(player, result.ToString()); return true; } return null; } return null;
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Oxide v2.0.3250 (on start server):
Code:08:48 [Error] Error while compiling: NoEscape.cs(1361,37): error CS0030: Cannot convert type `BaseCombatEntity' to `Oxide.Plugins.BuildingBlock'
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with the newest oxide update
44 NoEscape - Failed to compile: NoEscape.cs(1361,37): error CS0030: Cannot convert type `BaseCombatEntity' to `Oxide.Plugins.BuildingBlock' -
Wulf Community Admin
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thanks works
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Code:
"[05/05/2017 08:33:09] Calling hook CanBuild resulted in a conflict between the following plugins: BuildingBlock - False (Boolean), NoEscape (True (Boolean))"
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found an exploit when people are raid block if they relog they wont be raid block anymore
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Code:
{ { "blockAll": true, "blockingPrefabs": [ "door.hinged", "door.double.hinged", "window.bars", "floor.ladder.hatch", "floor.frame", "wall.frame", "shutter", "external" ], "blockOnDamage": false, "blockOnDestroy": true, "blockUnowned": false, "cacheMinutes": 1, "clanCheck": false, "clanShare": false, "combatBlock": false, "combatBlockNotify": false, "combatDuration": 180, "combatOnHitPlayer": false, "combatOnTakeDamage": false, "combatUnblockOnDeath": false, "combatUnblockOnRespawn": false, "combatUnblockOnWakeup": false, "cupboardShare": false, "damageTypes": [ "Explosion" ], "friendCheck": false, "friendShare": false, "ownerBlock": false, "raidBlock": true, "raidBlockNotify": true, "raidDistance": 100, "raidDuration": 180, "raiderBlock": false, "raiderClanShare": false, "raiderFriendShare": false, "raidUnblockOnDeath": false, "raidUnblockOnRespawn": false, "raidUnblockOnWakeup": false, "useZoneManager": false, "VERSION": "0.4.4", "zoneEnter": true, "zoneLeave": true } }
i do raidblock time is 5m
and
"zoneEnter": true,
"zoneLeave": true
and when the raider go out the rang raid zone and back inside the raidblock time start again 5m not complete the time
how to fix thisLast edited by a moderator: May 6, 2017 -
Would be nice if you expose the method to get the combat/raid block message for use in other plugins.
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Please can we have a fix where the owner can tp with "blockAll": true, to false without cause the plugin bug
Br -
is there a way to add "if player build a twig tier dont block"?
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its work good with me and the owner cant tp with raidblock -
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hello developer! I really like this plugin, its working very well but theres one thing that I dont seem to get the hang on and thats when a player shots their own build blocks they get raid blocked, if they shoot their friends built block both of them get raid blocked. is this something I have missed in the config that I can adjust or is it something that you could put in as an option?
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