NoEscape
Moved
Total Downloads: 12,045 - First Release: Oct 23, 2015 - Last Update: Apr 12, 2018
- 5/5, 33 likes
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Calytic Community Admin Community Mod
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Is this ment to raid block the raiders and the raided? because it seems if 1 guy in clan shoots a rocket, full clan is raid blocked apart from the guy who shoots the rocket
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Calytic Community Admin Community Mod
Yes I am aware of the issue. It will be fixed in the next version.
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Ah great!
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We are having a issue on our server. NoEscape only works sometimes. The attacker and the victim only gets combatblocked 50% of the time. Same with raid. I want people not to be able to teleport when they are getting raided or attacked. Would you be so kind to upload a config file or something that works? Im sure ive done something wrong with the files.....
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The update broke something, so its a little off right now, im sure its being worked on for a fix as we speak
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I'm not sure is it this plugin, but some raid blocked in many servers is blocking a teleport when people shoots the wall with shotgun or something. It's kinda ridiculous. Make some changes to it. Let's say that I didn't even try to escape since I knew the guy who was behind the walls didn't had any explosives, but it will cancel my teleport, because that asshole was shooting my base from far away with guns.
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Calytic Community Admin Community Mod
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nice plg
How can I set this just for Block/avoid to users doing Trades during event, for steal weapons and stuff?
I use ZoneManager and EventManager.
What you recommend? -
Calytic Community Admin Community Mod
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Raid block is not working. Many reports that people can still teleport out. Fix please.
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Calytic Community Admin Community Mod
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I use ZoneManager and EventManager.
What you recommend?
I mean, I only want to use the Trades Block while an Event.
But the trades blocks actives only when you Shot first, right? -
Now by default NoEscape is raidblocking the owner of the house if they hit their own house.
If a player build a house and shoot it, he is raid blocked. Do i have to change any config? it wasnt working like this previously and i`ve changed everything b4 going back to defaults :S
Thx in advance
P.D: If that can help : Oxide 2.0.2478 for Rust 1030.63 (1801)
gonna try to update oxide later when i get homeLast edited by a moderator: Oct 13, 2016 -
Calytic Community Admin Community Mod
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"raiderClanShare": false,
"raiderFriendShare": false,
Them both are set to false( They were true once it happent, but i changed to false and reload plugin ( didnt restart server))
Now im gonna restart server update everything again and check
Thx -
Seems like fixed, im pettry sure it was oxide out-dated, thx for the suport i will try to add clanshare/friendshare later
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Since last plugin-update i have problem. My players become raidblock if they shoot on his own house. Have anyone same problems, how can i fix it?Or is plugin problem hope anyone can help.
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Encountering this error while using this plugin i think. > Rust:IO Friends List API for Rust | Oxide
Code:(16:05:03) | [Oxide] 16:05 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'NoEscape v0.3.9' (KeyNotFoundException: The given key was not present in the dictionary.) (16:05:03) | [Oxide] 16:05 [Debug] at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[System.String]].get_Item (System.String key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.getFriendList (System.String player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.getFriends (System.String player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.StructureAttack (.BaseEntity targetEntity, .BaseEntity sourceEntity, System.String weapon, Vector3 hitPosition) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
Last edited by a moderator: Oct 18, 2016 -
After latest oxide update, I get this (screenshot):
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