NoEscape
Moved
Total Downloads: 12,040 - First Release: Oct 23, 2015 - Last Update: Apr 12, 2018
- 5/5, 33 likes
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Works fine for me here with N Teleportation. Check your config.
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Code:
{ "blockAll": false, "blockOnDamage": true, "blockOnDestroy": true, "cacheMinutes": 1.0, "clanCheck": true, "clanShare": true, "combatBlock": false, "combatBlockNotify": false, "combatDuration": 180.0, "combatOnHitPlayer": true, "combatOnTakeDamage": true, "damageTypes": [ "Explosion" ], "friendCheck": true, "friendShare": true, "ownerBlock": true, "raidBlock": true, "raidBlockNotify": true, "raidDistance": 100.0, "raidDuration": 300.0, "raiderBlock": false, "raiderClanShare": false, "raiderFriendShare": false, "unblockOnDeath": false, "unblockOnRespawn": false, "unblockOnWakeup": false, "VERSION": "0.3.0" }
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Added the permissions to the players?
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I am using trade plugin. it sthere any way to block this?Last edited by a moderator: Apr 26, 2016 -
Would need adding to this plugin or the trade plugin.
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Don't work for me.
Code:03:01 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'NoEscape v0.3.0' (KeyNotFoundException: The given key was not present in the dictionary.) 03:01 [Debug] at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[System.String]].get_Item (System.String key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.getFriendList (System.String player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.getFriends (System.String player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.StructureAttack (.BaseEntity targetEntity, .BaseEntity sourceEntity, System.String weapon, Vector3 hitPosition) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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after reloading the plugin it say's:
Code:(15:25:53) | [Oxide] 06:25 [Error] NoEscape plugin failed to compile! (15:25:53) | [Oxide] 06:25 [Error] Compiler disconnected.
need a fix for this because its really usefull agains iceberg bases. -
Has anyone managed to get this working with N-Teleportation?
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This plugin is not functioning with N-Teleportation, and currently, unless you just happen to have it backed up - you cannot get m-Teleportation.
[DOUBLEPOST=1462045466][/DOUBLEPOST] -
Lucky i have some backups from older version of the server ;-)
i even dont know if this m-Teleporatation still works on the new oxide etc..Attached Files:
Last edited by a moderator: May 1, 2016 -
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N Teleportation for Rust | Oxide Please make for this plugin. Well, very necessary. It is much better than m-tp
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if someone shot players home with explosive ammo that activates raidblocker can u fix it?
Ty,Last edited by a moderator: May 4, 2016 -
Can ayone confirm if this plugin works with n Teleportation plugin because I am about to move from M-tp to N-tp because seems it is not maintained anymore. -
Hi, i'm getting this error when someone attack a structure with arrows, bullets, rocks, axe, pickaxe, etc. If someone know how to solve it and help me, I would be grateful.
Code:[Oxide] 12:30 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'NoEscape v0.3.0' (KeyNotFoundException: The given key was not present in the dictionary.) [Oxide] 12:30 [Debug] at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[System.String]].get_Item (System.String key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.getFriendList (System.String player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.getFriends (System.String player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.StructureAttack (.BaseEntity targetEntity, .BaseEntity sourceEntity, System.String weapon, Vector3 hitPosition) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
Code:AutoDoors BetterLoot Gather Manager GUI Shop N Teleportation Rust:IO + FF Rust:IO Clans VoteDay Building Owners NoDecay NoEscape QuickSmelt Sign Artist InfoPanel Zlevels Remastered R-Anticheat Kits for Rust Death Notes InstaCraft Stack Size Controller R-Remover Tool Updater Rotate on Upgrade CupboardRadius StartupItems Economics Rust:IO Friends List API ServerInfo
Last edited by a moderator: May 7, 2016 -
@Calytic - Hi, would it be possible to add something to this plugin that would prevent the attacker and target from using the player trading tool, as this kind of defeats the purpose of this plugin at the moment.
Player Trade for Rust | Oxide
Thanks
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How to block teleport for everybody in certain range of explosion? There are ways that some friends can teleport around so it is better to block for everybody.
I have block all enabled but I don't get block when I make explosion.
Code:{ "blockAll": true, "blockOnDamage": true, "blockOnDestroy": true, "cacheMinutes": 1.0, "clanCheck": true, "clanShare": true, "combatBlock": false, "combatBlockNotify": false, "combatDuration": 180.0, "combatOnHitPlayer": true, "combatOnTakeDamage": true, "damageTypes": [ "Explosion" ], "friendCheck": true, "friendShare": true, "ownerBlock": true, "raidBlock": true, "raidBlockNotify": true, "raidDistance": 100.0, "raidDuration": 300.0, "raiderBlock": true, "raiderClanShare": true, "raiderFriendShare": true, "unblockOnDeath": false, "unblockOnRespawn": false, "unblockOnWakeup": false, "VERSION": "0.3.0" }
Last edited by a moderator: May 16, 2016 -
for me it was the best solution is not blocking all players in the area and providing them with notice of lockout teleport, and the creation of zones in which the lock operates for a given time from which you can run out to get a notification that you are out of the raid zone and teleport to Use
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[05/17/2016 07:29:47] [Oxide] 07:29 [Error] Error while compiling NoEscape.cs(396,48): error CS1061: Type `Oxide.Core.Libraries.Covalence.IPlayer' does not contain a definition for `UniqueID' and no extension method `UniqueID' of type `Oxide.Core.Libraries.Covalence.IPlayer' could be found. Are you missing an assembly reference?