NoDecay

Scales or disables decay of items, and deployables.

Total Downloads: 25,126 - First Release: Jun 25, 2015 - Last Update: Jul 13, 2018

5/5, 54 likes
  1. everyone loves this plugin !!
    but i have a question @Wulf is it posible to make somethingas this=
    if you didnt login for 24hours on the server the decay will start??
    this would be great for some server that dont have the remove tool or that the admin would be bizzy deleting all the old bases from ppl ..?
    Thanks for all your hard work btw !
     
  2. Getting error in server. Unsupported decaying entity.....metal barricades and cupboards. Keeps spamming it in the server. I updated and reloaded the pluggin with no change. Tells me to let you know. Thanks
     
  3. Its very close to classic server decay. But determine decay on last player login is strange idea, becouse of many people can live in one base. So developers did decay timer resets on doors opening. Its just normal solution for you query - using classic server decay to delete old bases.
    [DOUBLEPOST=1463932791][/DOUBLEPOST]
    NoDecay | Page 18 | Oxide
     
  4. Getting error in server. Unsupported decaying entity.....metal barricades and cupboards. Keeps spamming it in the server. I updated and reloaded the pluggin with no change. Tells me to let you know. Thanks

    Same as above - causing server to crash as well, had to disable it.


    EDIT: Found it on Page 18 an updated version since author is gone
     
  5. [Oxide] 17:28 [Info] [NoDecay] Unsupported decaying entity detected: cupboard.tool.deployed.prefab --- please notify author
    [Oxide] 17:28 [Info] [NoDecay] Unsupported decaying entity detected: sleepingbag_leather_deployed.prefab --- please notify author
    [Oxide] 17:28 [Info] [NoDecay] Unsupported decaying entity detected: sleepingbag_leather_deployed.prefab --- please notify author
    [Oxide] 17:28 [Info] [NoDecay] Unsupported decaying entity detected: sleepingbag_leather_deployed.prefab --- please notify author
     
    Last edited by a moderator: May 22, 2016
  6. NoDecay | Page 18 | Oxide
     
  7. Same problem with: Unsupported decaying entity detected: landmine.prefab
     
  8. Very funny! Do you see fixed verion ONE post above? NoDecay | Page 18 | Oxide
     
  9. okey but so just let it work whit clans/frineds etc
    because this will help alot tbh :)
     
  10. So why dont use classic decay for your purposes? Its very similar with that. Check of every server entity every decay tick on owners activity + activity of all his friends is huge. With this a can't see principal difference with classic decay. Besides you may partially slow down or disable classic decay for different items.
     
    Last edited by a moderator: May 22, 2016
  11. Thank you! That did it.
     
  12. [Oxide] 16:33 [Info] [NoDecay] Unsupported decaying entity detected: cupboard.tool.deployed.prefab --- please notify author, plz fix
     
  13. [Oxide] 18:25 [Info] [NoDecay] Unsupported decaying entity detected: sleepingbag
    _leather_deployed.prefab --- please notify author ;)
     
  14. FIXED VERSION: NoDecay | Page 18 | Oxide
     
  15. Wulf

    Wulf Community Admin

  16. What does it mean? I will be able to upload new versions to Nodecay's main page?
     
  17. Wulf

    Wulf Community Admin

    Yes, if you'd like to take it over.
     
  18. I'd like to have opportunity to upload new versions.
    But I'm just scared to be responsible for permanent support because of
    1) my english is bad;
    2) I've closed my public server and don' t sure that I could perfectly test it every time :(
     
  19. Wulf

    Wulf Community Admin

    You've been doing fine so far, and you could always setup a local test server like most devs do. ;)