No Fuel Requirements

Allows you to choose which deployables do not use fuel

Total Downloads: 6,430 - First Release: Jun 26, 2015 - Last Update: Dec 16, 2017

5/5, 13 likes
  1. How do you set the true/false in the config?
    When i change it something in the config file to true, it goes right back to false.
     
  2. can you add in the large furnace please?
     
  3. i set mine to true, put 1 fuel in the public quarry but it dies after a couple of seconds... am i doing this wrong?
    [DOUBLEPOST=1440685598][/DOUBLEPOST]it just dosent work on public quarries i think :) remeber when you update :)
     
  4. is not work for me is stell use fuel
     
  5. {
    "campfire": true, no work
    "furnace": true, no work
    "lantern": true, no work
    "minersHelmetAndCandleHat": true, work
    "quarry": true, no work
    }
     
    Last edited by a moderator: Oct 9, 2015
  6. I tried to get this to work with the new Jack O Lanterns ... couldn't do it.
     
  7. quarry are not seportet?
    [DOUBLEPOST=1448830339][/DOUBLEPOST]the coding for quarry and Jack O Lanterns is not rhit you misst some things plase fix it
     
  8. I no longer actively update this plugin.
     
  9. Pumpkins???
    [DOUBLEPOST=1449510848][/DOUBLEPOST]sry never seen that you do not update anymore...you should :)
     
  10. hmm you make one of the best plugins (in my opinen) and you yust trow it awy why?
     
  11. Because I have a life and my interests have changed. Developers here develop plugins, answer stupid questions, etc., all for free. We don't get paid, many times we don't get a thanks. That's why people stop developing plugins. I stopped developing largely because I've lost interest in Rust. I'm sure someone else will do exactly what I've done.
     
  12. Sorry to hear that, thanks for the plugin anyway and I can sympathize with your frustrations, but going in you would have known that....
     
  13. And when you download or use anything free, you should go into it knowing that at any time anything free can go away as well. If everyone only creating plugins they knew they would maintain forever, you would have no plugins. Even in time, Oxide will go away.
     
  14. AnExiledGod updated No Fuel Requirements with a new update entry:

    1.2

     
  15. Got extremely happy when I saw this plugin, but after testing it I had to disable it again as when setting something to true it duplicated the item (ex. quarry) so whenever I place a quarry I still had the quarry to place anew.
     
  16. I highly doubt that's this plugins fault. The only thing it duplicates is fuel. And it only duplicates when fuel is used.

    You need to debug and found out which plugin of yours is actually causing the issue.
     
  17. Well I uploaded the plugin, downloaded the config file, edited it to be true on campfire, lanternAndPumpkins and quarry.
    Unloaded the plugin uploaded the config file, loaded the plugin, placed a quarry which was the last one I had, but when I placed it, I still had a quarry beside the one I placed.
    We then tested with pumpkins, and whenever it was placed there was a new one on the hotbar making it possible to keep placing pumpkins.
    I then unloaded the plugin and now it was removed from the hotbar when placed (both quarry and pumpkin).

    So I tried to debug, no messages came up in my rcon so assuming no errors was made. I found out that if quarry is set to true then it bugs everything set to true (or perhaps also false - haven't tested those) and makes a duplication on my hotbar, but only when quarry is also set to true.
     
  18. What about with furnaces and campfires and such?
     
  19. Please add support for the new Lights
     
  20. They are already supported. They act the same as every other light. IE Candle Hats Lanterns, etc.