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No Fuel Requirements

Allows you to choose which deployables do not use fuel

Total Downloads: 6,269 - First Release: Jun 26, 2015 - Last Update: Dec 16, 2017

5/5, 13 likes

  1. k1lly0u
    This plugin was originally created by AnExiledGod. If you like his work you can donate to him here -> Donate to AnExiledGod <-
    If you like my work you can buy me a beer by hitting the Support The Developer button

    This plugin allows you to set whether various objects should consume fuel or not. This can also be permission based, so the if the owner of said object has the required permission no fuel will be used.

    It requires that one single item is added as fuel, it won't ever use it however. How this works is, whenever it goes to consume fuel, it adds 1 fuel before it takes a single fuel away. This doesn't cause duping because it's so fast, but this was the cleanest easiest way to make things infinite fuel while still making burnable items like charcoal.

    There are no commands needed for this plugin.

    Permissions
    Campfires - nofuelrequirements.campfire
    CandleHat - nofuelrequirements.candlehat
    CeilingLight - nofuelrequirements.ceilinglight
    Furnace - nofuelrequirements.furnace
    Lanterns - nofuelrequirements.lantern
    LargeFurnace - nofuelrequirements.largefurnace
    MinersHat - nofuelrequirements.minershat
    OilRefinery - nofuelrequirements.oilrefinery
    Quarry - nofuelrequirements.quarry
    Searchlight - nofuelrequirements.searchlight
    TunaLight - nofuelrequirements.tunaligh

    Config
    Code:
    {
      "Entities that ignore fuel consumption": {
        "Campfire": true,
        "CandleHat": true,
        "CeilingLight": true,
        "Firepit": true,
        "Fireplace": true,
        "Furnace": true,
        "Lanterns": true,
        "LargeFurnace": true,
        "MinersHat": true,
        "OilRefinery": true,
        "Quarry": true,
        "TunaLight": true,
        "Searchlight": true
      },
      "Require permission to ignore fuel consumption": false,
      "Version": {
        "Major": 1,
        "Minor": 3,
        "Patch": 6
      }
    }