Are you sure it was reloaded or even loaded? You'd see a response. Also make sure you are looking in the right location for the config.

NightLantern
Automatically turns ON and OFF lanterns after sunset and sunrise
Total Downloads: 20,625 - First Release: Jun 27, 2015 - Last Update: Jun 11, 2018
- 5/5, 52 likes
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Wulf Community Admin
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I'm trying to restart the server to see if it takes the plugin into account. Before, it worked, the plugin is placed like the other in oxide/plugins, but no apparent config file in oxide/config! :-/
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Wulf Community Admin
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My last logs on oxide date from April 27th ... I do not understand, the card works, as well as the NoDecay plugin :/
(Sorry for my english, i'm french...) -
Wulf Community Admin
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I put the NoDecay plugin in this folder (oxide/plugins), it created the config file in the folder (oxide/config) that stores them, but not NightLantern. I'm hosted by VeryGames.
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Wulf Community Admin
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Do not show chat messages after /lantern
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Wulf Community Admin
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wait never mind no problems.
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Nothing happens, the mod is loading fine but the lights don't switch on or off, even after i type "/lantern" and it says "you have enabled/disabled auto lights"
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I am also not getting the config file when I upload it to my Oxide plugins folder. It was worked with all my other 11 plugins, but this one doesn't. I have checked all my other folders for the config file and no luck...
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lanterns and stuff don't auto switch on till night time. the plugin has always worked for me.
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"ConsumeFuel": false,
"LightTypes": {
"Campfires": false,
"CeilingLight": true,
"Furnace": false,
"JackOLantern": true,
"Lanterns": true,
"LargeFurnace": false,
"Searchlights": true,
"TunaLight": true
},
"SunriseHour": 7.5,
"SunsetHour": 18.5 -
Failed to call hook 'OnPluginLoaded' on plugin 'NightLantern v2.0.8' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.NightLantern.OnPluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00000] in :0 at Oxide.Plugins.NightLantern.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in :0 -
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I had the same error as above. Unloaded plugin and deleted old config from previous version and reloaded it. New config generated with no errors.
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Hi, since yesterday's update the fuel consumption of reflector it doesn't work.
Any ideas?
{
"ConsumeFuel": false,
"LightTypes": {
"Campfires": false,
"CeilingLight": true,
"Furnace": false,
"JackOLantern": true,
"Lanterns": true,
"LargeFurnace": false,
"Searchlights": true,
"TunaLight": true
},
"SunriseHour": 0.0,
"SunsetHour": 0.0
} -
Bei mir geht alles so weit, aber es stellt sich heraus, mit mir auch der Backofen und was ich falsch mache
OK it WorksLast edited by a moderator: Jun 10, 2017