NightLantern

Automatically turns ON and OFF lanterns after sunset and sunrise

Total Downloads: 20,625 - First Release: Jun 27, 2015 - Last Update: Jun 11, 2018

5/5, 52 likes
  1. Wulf

    Wulf Community Admin

    Are you sure it was reloaded or even loaded? You'd see a response. Also make sure you are looking in the right location for the config.
     
  2. I'm trying to restart the server to see if it takes the plugin into account. Before, it worked, the plugin is placed like the other in oxide/plugins, but no apparent config file in oxide/config! :-/
     
  3. Wulf

    Wulf Community Admin

    Restarting shouldn't matter. I'd suggest checking your oxide/logs for errors.
     
  4. My last logs on oxide date from April 27th ... I do not understand, the card works, as well as the NoDecay plugin :/

    (Sorry for my english, i'm french...)
     
  5. Wulf

    Wulf Community Admin

    Sounds like the oxide directory location is not where you think it is then. Does your host or you have +oxide.directory set somewhere else?
     
  6. I put the NoDecay plugin in this folder (oxide/plugins), it created the config file in the folder (oxide/config) that stores them, but not NightLantern. I'm hosted by VeryGames.
     
  7. Wulf

    Wulf Community Admin

    If you aren't getting updated logs in that location nor configs, then it's likely the wrong location.
     
  8. Do not show chat messages after /lantern
     
  9. Wulf

    Wulf Community Admin

    Do you have your server set to to Modded: false in Oxide's config?
     
  10. No, true
     
  11. wait never mind no problems.
     
  12. Nothing happens, the mod is loading fine but the lights don't switch on or off, even after i type "/lantern" and it says "you have enabled/disabled auto lights"
     
  13. I am also not getting the config file when I upload it to my Oxide plugins folder. It was worked with all my other 11 plugins, but this one doesn't. I have checked all my other folders for the config file and no luck...
     
  14. lanterns and stuff don't auto switch on till night time. the plugin has always worked for me.
     
  15. You can change when they turn on and off in the config folder and the .json file they are currently set to:-

    "ConsumeFuel": false,
    "LightTypes": {
    "Campfires": false,
    "CeilingLight": true,
    "Furnace": false,
    "JackOLantern": true,
    "Lanterns": true,
    "LargeFurnace": false,
    "Searchlights": true,
    "TunaLight": true
    },
    "SunriseHour": 7.5,
    "SunsetHour": 18.5
     
  16. Failed to call hook 'OnPluginLoaded' on plugin 'NightLantern v2.0.8' (NullReferenceException: Object reference not set to an instance of an object)

    at Oxide.Plugins.NightLantern.OnPluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00000] in :0 at Oxide.Plugins.NightLantern.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in :0
     
  17. I've been getting this on my servers lately as well.
     
  18. I had the same error as above. Unloaded plugin and deleted old config from previous version and reloaded it. New config generated with no errors.
     
  19. Hi, since yesterday's update the fuel consumption of reflector it doesn't work.

    Any ideas?

    {
    "ConsumeFuel": false,
    "LightTypes": {
    "Campfires": false,
    "CeilingLight": true,
    "Furnace": false,
    "JackOLantern": true,
    "Lanterns": true,
    "LargeFurnace": false,
    "Searchlights": true,
    "TunaLight": true
    },
    "SunriseHour": 0.0,
    "SunsetHour": 0.0
    }
     
  20. Bei mir geht alles so weit, aber es stellt sich heraus, mit mir auch der Backofen und was ich falsch mache

    OK it Works
     
    Last edited by a moderator: Jun 10, 2017