1. MutiCupboards 0.0.6 does not seem to be working (for me) after last Rust update.

    Also, in regard to what MADR4T was saying about limiting the cupboards, I like the idea of having a per-player limit for amount of cupboards placed. Maybe even per-clan/group. This way a player, or players, wouldn't be able to honeycomb a gigantic base and place a cupboard in every triangular segment. Instead she/he/they would have to choose strategic placement for the TC. Anyway, it's just a thought. I do enjoy using the plugin as-is. Thanks for what you've done already.
     
  2. Works fine on my servers. Do you got any errors?
    I allready add a radius that you can change in the cfg.
     
  3. I do not get any errors. Everything -looks- like it's fine, but when I go in-game the cupboard system functions as if there is no plugin present. I haven't changed anything in the .cfg/.cs which is why i think it may be because of the update..

    I know about the radius limiter. What I'm suggesting is that there be an optional limit to how many cupboards a player can use (ie 15 cupboards, 20 cupboards, 25 cupboards, etc.).
     
  4. when i unload this plugin it remains active and players can still place alot of tcs how do i fix this i have tryed. also the MultiCupboard dont have any radius on them so you can just keep placing them down nilly willy lol would be a idear to make it so they can only place them down every 4 foundations square and every 2 floors up

    oxide.unload MultiCupboard and no luck
     
    Last edited by a moderator: May 9, 2017
  5. I'm having the same issue as bitman. I can't place cupboards in-range of each other. The radius was set at 0.0. And I tried changing it to 1.0 also.
     
  6. Yea looks like last rust patch did something to the cupboard placement, iam on it.
     
  7. Do you already got a hint what changed?
    [DOUBLEPOST=1494685530][/DOUBLEPOST]funny thing is... seems like i can place a cupboard 2 lvl below the other cupboard....
     
    Last edited by a moderator: May 13, 2017
  8. for some reason recently my multi cupboard isnt working!

    it worked couple days ago but now ive noticed its not ive tried updating the pluging but still nothing? any suggestions?
     
  9. The issue is being caused by OnEntitySpawned no longer getting called for BuildingPrivlidge objects, so influence is never getting updated. I think this is an internal Rust change unrelated to Oxide.
     
  10. I think you are wrong. In updateInfluence a SocketMod gets removed which seems to catch the case when a plugin is in range of another one. Only through this the OnEntitySpawn can trigger in first place. They seem to have changed the way the rules are applied if I get it right...
     
  11. You may be correct, I wasn't testing on a fresh server running without the plugin. It slipped my mind that the plugin uses Sockets.

    Regardless, I hope this can be fixed because vanilla cupboards completely ruin base building.
     
  12. Yeah especially atm with the twig stuff. One just needs more cupboards to counter this on a modded server (because of removertool). On a vanilla more hp, less dmg to it & the codelock is good enough to counter the twig raids.
     
  13. @Lucky Luciano
    Hey man. I think I understand whats happening but i don't know how to fix it...
    As far as I understood the cupboard plugins getting access to the SocketMods of the Priviledge and change the Mod which is checking for other cupboards. They simply remove it and then they introduce their own custom tests with CanBuild or OnEntitySpawn.

    But with the last patch they changed the behaviour so that cupboard is only placeable on constructions. I think through this another Socket & its SocketMods get checked when you try to place a cupboard. I used the Prefabsniffer plugin to get a list of all that stuff and found that next to the prefab of the socket we are using there is another one:
    Code:
     | 7400 - cupboard.tool.deployed
    | 7401 - cupboard.tool.deployed/sockets/free
    My guess is that we need to get access that but yeah well... it's just a guess & I also didn't managed to get access. If you got any new information i would be happy about it. I really want that plugin back but atm it's just try & error.
     
  14. plugin is not working after 5/11 update possible problem with the recent tc update could you please look into it and update plugin . thanks
     
  15. Cupboard placement is now client and server. Dont know how to bypass it everything i try dont works. Its allways red if a another cupboard is there.
     
  16. how are you sure it's client based now? I mean it could be a right guess but it also could be about using other rules through the need to place it on foumdations... i also had no luck... Can't really work out something like without source code
     
  17. Alistair told me that a fp dev.
     
  18. that's really horrible. tell him to undo this xD
     
  19. have we figured out a patch for this cos my members are complaining and not sure what to tell them atm. will we be updating this plugin or will i have to remove it all together?
     
  20. Seems like you need to remove it since it isn't possible to fix it from plugin dev side.