Hi, many thanks for support, radiation now work fine , only icon on ipanel is still yellow
EDIT: uncomment these 2 lines works good. thanks

Monument Radiation
Create radiation zones at designated monuments
Total Downloads: 5,491 - First Release: Dec 25, 2015 - Last Update: Dec 30, 2017
- 5/5, 22 likes
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Sorry if I missed it but is there a way to randomize both the timers and locations? thx. Great Plugin.
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This is for monuments only, if you want random radiation You need this RadPockets for Rust | Oxide and if you want them to be disabled with the timers you will need to uncomment the two lines I talked about on the previous page
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For example: Timers suggest rad is on for <value> but the actual location(s) for which the rad is enabled are <random> instead of me manually assigning true/false in the JSON file.
Does that make sense? -
I have just updated this plugin and find that although it is listed as being installed it is not working, I have set all the zones to "true",
and have set the timer to 20" off and 40" on as i had these settings before, but on going to the sites i no longer get radiation warning
or radiation at all,
I removed plugin before installing updated one as well as Zone manager, I then restarted the server without the plugin. I installed the plugin which installed zone manager as well, I then configured the plugin and restarted the server,
01 "Rust:IO for Oxide" (2.8.0) by playrust.io / dcode (7.18s)
02 "Auto Commands" (0.2.4) by Wulfspider (0.01s)
03 "Chat Handler" (3.1.4) by #Domestos (0.00s)
04 "ChatMute" (1.1.6) by #Domestos (0.01s)
05 "Compass" (1.0.0) by Mughisi (0.00s)
06 "Teleportation System" (1.4.23) by Mughisi (8.28s)
07 "Remove Administrator Warning" (1.0.1) by InSaNe8472 (0.01s)
08 "Restrict Names" (0.1.1) by Reneb (0.00s)
09 "AirdropExtended" (1.0.7) by baton (2.51s)
10 "AutoDoors" (2.3.0) by Wulf/lukespragg (0.00s)
11 "BetterLoot" (1.9.7) by playrust.io / dcode (0.26s)
12 "BlueprintManager" (1.2.0) by Nogrod (0.00s)
13 "Compass GUI" (1.1.0) by PaiN (0.20s)
14 "Chopper Tracker" (1.6.4) by Smoosher (1.47s)
15 "Crafting Controller" (2.4.3) by Mughisi (0.00s)
16 "CupboardRadius" (1.2.0) by playrust.io / dcode (0.06s)
17 "Death Notes" (5.2.5) by LaserHydra (0.36s)
18 "Gathering Manager" (2.2.3) by Mughisi (0.00s)
19 "GeoIP" (0.1.3) by Wulf / Luke Spragg (0.00s)
20 "HeliControl" (1.0.20) by Shady (0.18s)
21 "HeliInbound" (0.1.1) by Wulf/lukespragg (0.11s)
22 "HelpText" (2.0.0) by Domestos/Calytic (0.00s)
23 "InventoryGuardian" (0.2.21) by k1lly0u (0.08s)
24 "Kits" (3.1.7) by Reneb (0.01s)
25 "LimitedLadders" (1.0.2) by DefaultPlayer(VVoid) (0.00s)
26 "MonumentRadiation" (0.2.1) by k1lly0u (0.01s)
27 "No Fuel Requirements" (1.2.0) by Waizujin (0.00s)
28 "Notifier" (3.0.8) by SkinN (0.11s)
29 "PrivateMessage" (2.0.0) by Nogrod (0.00s)
30 "QuickSmelt" (1.2.0) by Wulf/lukespragg (0.01s)
31 "RadtownAnimals" (0.1.3) by k1lly0u (0.20s)
32 "Rain of Fire" (0.1.3) by emu (0.75s)
33 "RemoverTool" (3.0.15) by Reneb (0.00s)
34 "Stack Size Controller" (1.9.0) by Waizujin (0.00s)
35 "TurretConfig" (0.1.7) by Calytic (0.06s)
36 "VACKicker" (1.0.0) by Reneb (0.00s)
37 "WellFed" (1.1.5) by ColonBlow (0.00s)
38 "ZoneManager" (2.4.2) by Reneb / Nogrod (0.69s)
on checking console i got this result
mr_list
[Oxide] 18:20 [Info] [MonumentRadiation] ------ Monument Radiation List ------[Oxide] 18:20 [Info] [MonumentRadiation] none
My Oxide version is up to date
[Oxide] 11:19 [Info] Oxide 2.0.2026 for Rust 911.49 (1379)Last edited by a moderator: Jun 11, 2016 -
Hello there!
Thanks for this amazing plugin, it works just as expected.
I'd like to suggest some minor features that you might want to add in the future:
"Pre-Warning" messages when radiation is about get turned ON or OFF.
So basically the user has to set a value in minutes when the "pre-warning" messages will be triggered.
For example the value is set at "5", that means that the "pre-warning" message will be shown 5 minutes before radiation gets turned ON/OFF.
It would look like this or something equal, really depends on how you would code it:
pre.radiationon.warning: 2
pre.radiationoff.warning: 4
I thought a feature like this would be nice since the most of the players go inside an irradiated area while it is off and mostly the radiation tends to start again in the middle of looting/exploring. So a warning message would make it possible for players to prepare themselves and for example go down from the dome in time without any risk of getting damage by radiation.
Regards,
TheRealDannyyy -
going into one is the risk you have to take,
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I would really like to hear feedback from the plugin developer about my suggestion. -
i would just like it working
[Oxide] 11:18 [Info] [MonumentRadiation] ------ Monument Radiation List ------[Oxide] 11:18 [Info] [MonumentRadiation] none -
Last edited by a moderator: Jun 15, 2016 -
removed plugin and zone manager, checked files removed, reinstalled both plugins again and restarted then stopped server, then edited cfg for times etc and restarted server,
all is now ok.
great plugin, i would have to agree that a warning countdown (maybe 5 seconds) would add a bit of tension when radiation comes back on, i do have large (150) and high (120) zones around all radtowns and monuments, also use bears and wolves in radtowns which also adds a bit of fun
Thanks again -
Looks like Radiation will be added back into Rust at next wipe, July 7th. The only thing is that it looks like it will only be on in various areas of the monuments. Is this plugin going to keep working the same way?
@TheRealDannyyy..... While I know that this option you've asked for will prob be a true/false thing, I would not turn this option on. The whole idea of having radiation on your server is to make things more challenging for players. If they are warned say 5 mins before rads go back up, they have plenty of time to get out of the area. With this feature off, they are forced to use rad pills and watch their time so they don't get caught in the rads. There is really no point in having this plugin if they have plenty of time to avoid it in my opinion. PeaceLast edited by a moderator: Jun 16, 2016 -
Can someone tell me what you did to get the yellow icon from info pannel work with this plugin ?
Cause everything is working fine but I only have the icon always in yellow even if radiations are off.
Thx. -
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Oki K1llyou this ?
Code:open the plugin and on lines 182 and 196 you will see "//ConVar.Server.radiation", just remove the // from in front of both of those lines, save it and upload it
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Yes, remove the "//" from the start of lines 182 and 196.
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Thx K1llyou. I will take the file, modify it and reupload.
Code:{ ConVar.Server.radiation = false; foreach (var zone in RadiationZones) zone.Deactivate(); if (configData.Options.Broadcast_Timers) MessageAllPlayers(lang.GetMessage("RadsOffMsg", this), offtime); OffTimer = offtime * 60; timer.Repeat(1, OffTimer, () => { OffTimer--; if (OffTimer == 0) { foreach (var zone in RadiationZones) zone.Reactivate(); ConVar.Server.radiation = true; if (configData.Options.Broadcast_Timers) MessageAllPlayers(lang.GetMessage("RadsOnMsg", this), ontime); StartRadTimers(); }
Last edited by a moderator: Jun 19, 2016 -
k1lly0u updated Monument Radiation with a new update entry:
0.2.02
[DOUBLEPOST=1466325851][/DOUBLEPOST] -
Thx Killyou. I already edited the plugin file and removed the // ^^ Will be for next time ^^
Last edited by a moderator: Jun 19, 2016