Monument Radiation

Create radiation zones at designated monuments

Total Downloads: 5,467 - First Release: Dec 25, 2015 - Last Update: Dec 30, 2017

5/5, 22 likes
  1. I have the same with 0.2.3 and new config. Health goes to 99 and stays.
    No orange rad warning, but the clicking sound is on.

    Will check oxide version.
     
  2. i have ran the oxide update 3 times and still canot get it lol also players are having building privs stuck on screen and cannot do anything
     
  3. Updated and now zero loot is spawning in monuments. Anyone else having this problem? Fix?
     
  4. This plugin does'nt change any loot conponents. Maybe you should look into another direction for the issue.
     
  5. @Fujikura Look in another direction? Where? Loot was fine before plugin was updated, updated and now I'm getting this issue. Makes me think its somehow related since this is the only plugin that got updated on my server. Thanks for your two cents tho.
     
  6. can you explain
    "Use_RandomTimers": true,
    "Use_Timers": true,

    is use_Timers for the static timer? if so if i disable /mr does not work
     
  7. I have 2 monument radiation zones, but it looks like all monuments have radiation, is that possible?
     
  8. k1llyou,
    is it possible to add a PreTimer with a text message or better with a acoustic signal für each player? I dont know all FXprefabs. But maybe i can find one that fits together.
    many players ask me for a pre timer. I think it is a good idea. but i have no idea how to do that ^^
     
  9. Does not appear to function? No rad clicks, no rad effects. Here is console return and json file:

    oxide.reload MonumentRadiation

    Calling 'Unload' on 'MonumentRadiation v0.2.31' took 599ms
    Unloaded plugin MonumentRadiation v0.2.31 by k1lly0u
    Loaded plugin MonumentRadiation v0.2.31 by k1lly0u
    [MonumentRadiation] Created 8 monument radiation zones
    Calling 'OnServerInitialized' on 'MonumentRadiation v0.2.31' took 1915ms
    Code:
    {
      "Messaging": {
      "Display_EnterMessage": true,
      "Display_LeaveMessage": true
      },
      "Options": {
      "Broadcast_Timers": true,
      "Use_RandomTimers": false,
      "Use_Timers": true,
      "Using_HapisIsland": false,
      "Using_InfoPanel": false
      },
      "Timers": {
      "Random_OffMax": 60,
      "Random_OffMin": 25,
      "Random_OnMax": 30,
      "Random_OnMin": 5,
      "Static_Off": 15,
      "Static_On": 45
      },
      "Zones": {
      "Airfield": {
      "Activate": true,
      "Name": "Airfield",
      "Radiation": 10.0,
      "Radius": 85.0
      },
      "Dome": {
      "Activate": true,
      "Name": "Dome",
      "Radiation": 10.0,
      "Radius": 50.0
      },
      "LargeHarbor": {
      "Activate": true,
      "Name": "Large Harbor",
      "Radiation": 10.0,
      "Radius": 120.0
      },
      "Lighthouse": {
      "Activate": false,
      "Name": "Lighthouse",
      "Radiation": 10.0,
      "Radius": 15.0
      },
      "Powerplant": {
      "Activate": true,
      "Name": "Powerplant",
      "Radiation": 10.0,
      "Radius": 120.0
      },
      "Radtown": {
      "Activate": true,
      "Name": "Radtown",
      "Radiation": 10.0,
      "Radius": 85.0
      },
      "Satellite": {
      "Activate": false,
      "Name": "Satellite",
      "Radiation": 10.0,
      "Radius": 60.0
      },
      "SmallHarbor": {
      "Activate": true,
      "Name": "Small Harbor",
      "Radiation": 10.0,
      "Radius": 85.0
      },
      "Trainyard": {
      "Activate": true,
      "Name": "Trainyard",
      "Radiation": 10.0,
      "Radius": 100.0
      },
      "Tunnels": {
      "Activate": false,
      "Name": "Tunnels",
      "Radiation": 10.0,
      "Radius": 90.0
      },
      "Warehouse": {
      "Activate": false,
      "Name": "Warehouse",
      "Radiation": 10.0,
      "Radius": 15.0
      },
      "WaterTreatment": {
      "Activate": true,
      "Name": "WaterTreatment",
      "Radiation": 10.0,
      "Radius": 120.0
      }
      }
    }
     
    Last edited by a moderator: Feb 24, 2017
  10. Hi.Also not working this plugin
    Failed to call hook 'OnServerInitialized' on plugin 'MonumentRadiation v0.2.31' (NullReferenceException: Object reference not set to an instance of an object)
     
  11. same problem :( no radiation, but message on chat is that i enter radiation zone.
     
  12. Hello ? Is anyone looking into this plugin or has it been abandoned please ?
     
  13. Awaiting ANY reply from author or site admin, has this mod been abandoned ?
     
  14. I have the same issue regarding no radiation. I get messages I'm entering/leaving and timer seems to work, but no radiation.
     
  15. guys... I'm sorry but I was wrong :p plugin works, but the default value 10 for radiation works only on naked player :D when i have changed it for 20 now radiation works like it should :)
     
  16. Hello,

    i have a problem with translation, Some messages are translated and others are displayed in English, why?
     
  17. @k1lly0u , is it possible to set multiple Zones for the same Monument with different radiation and radius?
    For example:
    Dome Inner Zone: Radius 25 Radiation 100
    Dome Outer Zone: Radius 50 Radiation 50 ?
     
  18. I am getting radiation at zones I disabled.....
     

    Attached Files:

  19. Some messages that are globally broadcast use the default server language
    Negative, an alternative would be to just create zones with zonemanager
    Did you remove the rust standard radiation?
    Remove Default Radiation for Rust | Oxide