Magic Loot
Simple components multiplier & loot system
Total Downloads: 13,466 - First Release: Nov 13, 2016 - Last Update: Nov 2, 2017
- 5/5, 44 likes
-
Is this the same problem as I have?
-
See below quote
-
Hi since this current patch Magicloot won't load.
(01:07:47) | MagicLoot was compiled successfully in 1845ms
(01:07:47) | Loaded plugin MagicLoot v0.1.7 by Norn
(01:07:47) | [MagicLoot] Loaded 176 item limits from /data/MagicLoot.json
(01:07:47) | Failed to initialize plugin 'MagicLoot v0.1.7' (NullReferenceException: Object reference not set to an instance of an object)
(01:07:47) | Unloaded plugin MagicLoot v0.1.7 by Norn
(01:07:47) | No previous version to rollback plugin: MagicLoot -
Hi guys does anybody have server kicks on RPC_OpenLoot error? I think its linked to this plugin because I have other servers without this plugin and they run just fine..
-
This happens when exactly?
-
Didnt see that but mine won't even load that obv shows the plugin is currently broken on current build
Edit:
Nvm config got broken somehow its running again. Will look for the bug if it happens -
Any chance you could let me know how you fixed this?
I'm getting the following error
[Error] Failed to initialize plugin 'MagicLoot v0.1.7' (NullReferenceException: Object reference not set to an instance of an object)
15:49 [Stacktrace] at Oxide.Plugins.MagicLoot.LoadMagicLootData () [0x00000] in <filename unknown>:0
at Oxide.Plugins.MagicLoot.Loaded () [0x00000] in <filename unknown>:0
at Oxide.Plugins.MagicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0 -
U could try save the config locally and delete it on the server and reload the plugin, that worked for me when it didnt initialize.
-
Tried to no avail. Got the same error each time.
-
edit: was on an old version, whoops!
-
Is anyone able to help with this? I'm at a total loss.
This error is happening with the default config. -
Having the same issue myself!
-
Unload plugin > Delete Config > Delete Data File
Reload.
Make sure you're using the latest version. -
Hello,
Trying To Get This Issue Solved. I Can't Seem To Figure it out.
In Config. When Setting The Minimum Loot To 3. The Crate Will Only Spawn 1 Item. Reloading The Plugin a few times. it Some times spawns 3 items in the crate. but 9/10 will only have 1 Item.
Any Solutions? -
Are you setting "AmountMin" or "ItemsMin," AmountMin will modify the amount of the item in the container, ItemsMin will modify the minimum of different items you will find in a container. Also make sure you have "Enabled" set to true.
-
yeah, i set AmountMin to 6, and ItemsMin to 12, but i can only still find 1 item in radtown/monuments,
i just went to test if this plugin was working fine. i set everything to
"Loot": {
"AmountMin": 1,
"Enabled": true,
"ItemsMax": 1,
"ItemsMin": 1,
"PreventDuplicates": false,
"WorkshopSkins": true
and when /reload MagicLoot . around 14 times. i do find loot in crates with 5+ loot. so i don't actually think this is working? -
What version are you using?
-
Hi is it doesnt want to work on my server and i have tried it alot to get it to work i need help can some one make a video about it.
