I only really wanted to multiply vanilla components with this plugin but I'll look on adding that tomorrow.

Magic Loot
Simple components multiplier & loot system
Total Downloads: 13,435 - First Release: Nov 13, 2016 - Last Update: Nov 2, 2017
- 5/5, 44 likes
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Done oxide.reload magicloot and still getting crazy amounts
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Please read overview -
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Norn updated Magic Loot with a new update entry:
0.1.5
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may you change ResourceId = 21938 to ResourceId = 2212 for updater plugin support in the future. thx.
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Norn updated Magic Loot with a new update entry:
0.1.6
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i tested the plugin in the before update but when i drop a airdrop, the carepakige give me 260k of gunpower, i think thats a bug. i put "Multiplier" in 5. and i have skin in false and give items with skin.
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You need to set the limit in /data/MagicLoot.json -
Norn updated Magic Loot with a new update entry:
0.1.6
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Please tell me if I add things to the exclusion in the configuration, they will not fall out at all, or they are not the multiplication will be used?
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[Oxide] 23:57 [Info] MasterKey was compiled successfully in 1973ms
[Oxide] 23:57 [Error] Error while compiling MagicLoot.cs(62,83): error CS1061: Type `string' does not contain a definition for `ItemName' and no extension method `ItemName' of type `string' could be found. Are you missing an assembly reference? -
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i did install the latest version
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Code:
10:18 [Error] Failed to initialize plugin 'MagicLoot v0.1.6' (NullReferenceException: Object reference not set to an instance of an object) 10:18 [Debug] at Oxide.Plugins.MagicLoot.LoadMagicLootData () [0x00000] in <filename unknown>:0 at Oxide.Plugins.MagicLoot.Loaded () [0x00000] in <filename unknown>:0 at Oxide.Plugins.MagicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0
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Sounds like it could be corrupted, if so delete it and reload plugin. -
Norn
I have big stacks
but I want not that a Box crate gives things as:
180.000 Gunpowder
or 1000 Pumpkins seeds... :/
(I use Loot x3)
Is possible to Balance that? -