saying ill pass is NOT BEING RUDE.

LustyMap
In-game map and minimap GUI
Total Downloads: 48,891 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017
- 5/5, 163 likes
-
Mind if I ask why you won't try the potential fix I posted?
-edit, I'm sure it wouldn't "fix" the issue but I was curious why it mentioned "int32" I don't think lustymap has used it since the mapslitter was a standalone .exeLast edited by a moderator: Jul 10, 2017 -
-
Aaaaanyway, guessing we're gonna need to resetmap and refresh images as rocket factory still wont show on latest update with simply updating the plugin
-
Code:(08:33:59) | [LustyMap] Map reset Confirmed! Creating a new image load order with ImageLibrary (08:33:59) | [LustyMap] [Warning] Icon images have not been found. Uploading images to file storage (08:33:59) | [ImageLibrary] Starting order LustyMap (08:33:59) | [LustyMap] [Warning] Downloading map image to file storage. Please wait! (08:33:59) | [LustyMap] [Warning] Attempting to split and store the complex mini-map. This may take a few moments! Failure to wait for this process to finish WILL result in error! (08:33:59) | [LustyMap] [Warning] Map image not found in file store. Waiting for 10 seconds and trying again (Attempt: 1 / 5) (08:34:02) | Image batch (LustyMap) has been stored successfully (08:34:03) | [ImageLibrary] Starting order LustyMap - Map Image (08:34:03) | Image batch (LustyMap - Map Image) has been stored successfully (08:34:09) | [LustyMap] [Warning] Starting complex map split (6x). Please wait! (08:34:09) | Failed to run a 10.00 timer in 'LustyMap v2.1.31' (ArgumentException: A null reference or invalid value was found [GDI+ status: InvalidParameter]) (08:34:09) | at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000] in <filename unknown>:0 at System.Drawing.Bitmap.SetResolution (Single xDpi, Single yDpi) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap:SetResolution (single,single) at Oxide.Plugins.LustyMap+MapSplitter.ResizeImage (System.Drawing.Image image, Int32 pixels) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap+MapSplitter.SplitMap (System.String imageId, Int32 amount) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap.AttemptSplit (Int32 attempts) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap+<AttemptSplit>c__AnonStorey4.<>m__0 () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00000] in <filename unknown>:0
-
Would it be possible to add the cities on HapisIsland because on the minimap we have nothing.
If you could do that quickly thank you.Attached Files:
-
-
-
Hey,
LustyMap does not work with me. My server has been standing in approval at beancan.io but does not do. and LustyMap writes in the log always >> 22:33 [Info] [LustyMap] [Warning] Your map is still being generated. Checking again in 10 seconds << ImageLibrary is installed
On my old server went all this -
It does not even work for me
Linux Ubutnu 16.04
Code:> resetmap [LustyMap] Map reset Confirmed! Creating a new image load order with ImageLibrary [LustyMap] [Warning] Icon images have not been found. Uploading images to file storage [ImageLibrary] Starting order LustyMap [LustyMap] [Warning] Downloading map image to file storage. Please wait! [LustyMap] [Warning] Attempting to split and store the complex mini-map. This may take a few moments! Failure to wait for this process to finish WILL result in error! [LustyMap] [Warning] Starting complex map split (6x). Please wait! Failed to call hook 'ccmdResetmap' on plugin 'LustyMap v2.1.31' (ArgumentException: A null reference or invalid value was found [GDI+ status: InvalidParameter]) at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000] in <filename unknown>:0 at System.Drawing.Bitmap.SetResolution (Single xDpi, Single yDpi) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap:SetResolution (single,single) at Oxide.Plugins.LustyMap+MapSplitter.ResizeImage (System.Drawing.Image image, Int32 pixels) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap+MapSplitter.SplitMap (System.String imageId, Int32 amount) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap.AttemptSplit (Int32 attempts) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap.LoadMapImage () [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap.ccmdResetmap (.Arg arg) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0 Calling 'ccmdResetmap' on 'LustyMap v2.1.31' took 691ms Image batch (LustyMap) has been stored successfully [ImageLibrary] Starting order LustyMap - Map Image Image batch (LustyMap - Map Image) has been stored successfully
-
oxide.reload LustyMap
refreshallimages
resetmap
oxide.reload LustyMap
[DOUBLEPOST=1499775213][/DOUBLEPOST]Works for me -
-
with all the issues with the map mod i had to stop using it. when it worked it would lag the server to a stand still but most of the time players would have a black map or nothing at all.
not using the map mod has eliminated lag on my server and i can now have the animals moving again.
Going from a 6k map to Hapis Island next wipe, will try the map there and see how it does.
Till then im not using the map mod.
I think the mod is needed and useful but issues and lag from it make it unusable. -
How to hide mouse cursor while map is openned?
Cursor shows on big map and I can not to change direction while run or walk.
Which line of the plug-in can be configured?
In the old version of the plug-in (v2.0.83), the mouse cursor was not displayed when the large map was opened, and it was possible to rotate.Last edited by a moderator: Jul 12, 2017 -
By dint of trying and crashing the servers for almost a week, we are obliged to remove it from all of our servers.
Hopefully a solution will be found.
What a shame, it was really one of the major assets for the players of our servers -
This is gettin mighty annoying when you resetmap, it still thinks the custom icons should still be there and moans it cant find the files even though they're there, so you have to do your custom marker all over again
(00:28:05) | Image loading fail! Error: Couldn't open file /D:\TCAFiles\Users\******\425\oxide\data\LustyMap\custom\rewarddealer - Image Name: rewarddealer_0 - Image URL: file://D:\TCAFiles\Users\*****\425\oxide\data\LustyMap\custom\rewarddealer -
Since a lot of people are using 2.0.93 I added the rocket icon to the version attached. This is without imagelibrary, if you replace it, use "resetmap" cmd and Wait until it's done.
v2.0.93 gave an "RPC_Error" if your map image's resolution was too large.
I think Beancan.io maps are saving at 1440x1440 now so automated maps should work.
If you're using a custom map, Make sure you check the image size- Right click the image, /properties/details- to view the size. Edit the image with any app (if needed) to be closer to 1024x1024. 1440x1440 should still be fine, any larger will crash the server with the rpc error.
Attached Files:
Last edited by a moderator: Jul 13, 2017 -
-
When I but a marker I do not see the image while the image is in the custom folder. Can you help me thanks
-
-
Attached Files:
-
-
after resetmap cmd the server would show the error that you need a valid API key, thats when you edit the config again, resetmap and you should be good.
To be clear, v2.0.93 doesn't support the rocket icon, the version I posted was edited to support it