hello sorry for asking bud the mod dos not work on my server i cant ged the map in the game so you se the map i ged only this signe (?) so when that digne is in the minimap and big map what is then wrong ? and sorry for my bad englies:S
[DOUBLEPOST=1459330753][/DOUBLEPOST]oke don it my map is black bud when you klik on it it appeers. Happynow i have a nother question howe to make sure the server hase the same map running as the map you put in the game ? i hope some one knows and that it is easy to change
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LustyMap
In-game map and minimap GUI
Total Downloads: 48,882 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017
- 5/5, 163 likes
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Maybe a new feature for this mod? -
Hello, why i dont have a airdrop and helicopter icons???
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need help pls minimap and big map in black what is the problem?
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Code:{ "CompassStrings": { "E": "East", "Head": "Heading:", "N": "North", "NE": "North East", "NW": "North West", "S": "South", "SE": "South East", "SW": "South West", "W": "West" }, "LustyMap": { "Compass": true, "Debug": true, "Left": false, "MapButton": false, "MapComplexURL": "[URL='http://map.playrust.io/?146.247.1.180:28015']Rust:IO[/URL]", "MapMode": false, "MapURL": "[URL]https://pp.vk.me/c631928/v631928581/21311/3VNXFGbj14I.jpg[/URL]", "Minimap": true, "Right": true, "StartOpen": true }, "TextStrings": { "AlignCommit": "Minimap has been set to the <color=#00ff00ff>{0}</color>.", "CloseButton": "Close Map", "CompassCommand": "<color=#00ff00ff>/map compass <true|false></color> - Enables or disables the minimap compass.", "CompassCommit": "Minimap compass has been <color=#00ff00ff>{0}</color>.", "ComplexCommand": "<color=#00ff00ff>/map complex <url to map parts></color> - Sets the located to the map parts for complex mode.", "ComplexCommit": "Map Complex URL has been set to: <color=#00ff00ff>{0}</color>", "InvalidSyntex": "Invalid syntex! usage: ", "MapButton": "Map", "MinimapCommand": "<color=#00ff00ff>/map minimap <true|false|left|right></color> - Enables, disables or sets the default alignment for the minimap.", "MinimapCommit": "Minimap has been <color=#00ff00ff>{0}</color> for all players.", "ModeCommand": "<color=#00ff00ff>/map mode <true|false></color> - Enables or disables complex mode.", "ModeCommit": "Complex mode has been <color=#00ff00ff>{0}</color>.", "OpenCommit": "Minimap will be <color=#00ff00ff>{0}</color> by default.", "StartCommand": "<color=#00ff00ff>/map startopen <true|false></color> - Sets the default state for the minimap.", "UnknownCommand": "Unknown command, type <color=#00ff00ff>/map help</color> for a list of commands.", "UrlCommand": "<color=#00ff00ff>/map url <url to map image></color> - Sets the map image, used as the background image.", "UrlCommit": "Map URL has been set to: <color=#00ff00ff>{0}</color>" } }
Last edited by a moderator: Apr 5, 2016 -
hi! after last update have a problem. My position at the map show wrong and monuments is duplicated
[DOUBLEPOST=1460125953][/DOUBLEPOST] -
Hello, how much does lustyarena
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How to change pointer? like playrust.io
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I changed crosshair to marker (just changed gui.box to gui.url).
It's ok on the big map.
But it permanently blinking on minimap. Even if I don`t move.
Any suggestions how can I fix it?
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The problem is because the icon has to be downloaded from the web each time the minimap updates, i have not found any way to "cache" the icon to prevent this from happening. -
#region FileManager
/// <summary>
/// Responsible for storing the png files in the server's file storage and keeping track of them.
/// </summary>
class FileManager : MonoBehaviour
{
public static string fileDirectory;
public static Dictionary<string, string> fileIDs = new Dictionary<string, string>();
...
p.s. @Kayzor Anyway big thanx for your plugin and sorry for bad english. -
Why my map is black, can make the background transparent? How to do thank you!
[DOUBLEPOST=1460656340][/DOUBLEPOST]Excuse me, how to survive their own map pictures? My map is black. I just want a simple model of the small map -
I have had a little play with that stuff and it seems to do the trick, i shall be working on an update this weekend. -
Hey @Kayzor I noticed a few posts up that some one has noticed there map is off, I can also confirm this.
Since recently I have gone to a larger map (either 5*5 or 5.5*5.5) any way Im looking at it now and can see it is off by a fair amount.
Have a look and you will see what I mean, I also just did a fresh install of Oxide and Rustio + Deleted the RustIO files from the server.
Please help
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WOWOWOWO
Very cool!
Thanks! -
mass error spam about missing icons.....
I'm guessing you forgot the extras in the download since it only has the LustyMap.cs fileLast edited by a moderator: Apr 17, 2016 -
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@Kayzor little advice: highlight this line in overview with RED color:
IMPORTANT: Requires the map and icon images to be added the the oxide data folder (details below)