Is there an easy way to have barrels spawn more than one item? Like at the assets level?
Or is it adjusting the things that each barrel spawns, updating all the tiers and what they drop.

LootConfig
Allows you to adjust the server's loot list
Total Downloads: 14,976 - First Release: Mar 27, 2015 - Last Update: May 20, 2018
- 5/5, 21 likes
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Running the latest version, but getting this error...
Code:[LootConfig] No container data found: assets/bundled/prefabs/radtown/minecart.prefab
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Hello,
i have uploaded the lootconfig to my server but it wont let me edit the json file to set up how i want the loot on my server for drops -
Code:"assets/bundled/prefabs/radtown/minecart.prefab": { "DestroyOnEmpty": true, "LootDefinition": "LootSpawn.MineCrate", "MaxDefinitionsToSpawn": 1, "MinSecondsBetweenRefresh": 3600.0, "MaxSecondsBetweenRefresh": 7200.0, "DistributeFragments": false, "InitialLootSpawn": true, "SpawnType": "GENERIC", "InventorySlots": 6 },
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LootConfig - Failed to compile: LootConfig.cs(746,45): error CS1061: Type `LootContainer' does not contain a definition for `distributeFragments' and no extension method `distributeFragments' of type `LootContainer' could be found. Are you missing an assembly reference?
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And I have such a problem
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Wulf Community Admin
Wulf updated LootConfig with a new update entry:
1.0.21
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[LootConfig] No spawngroup data found: unkown
[LootConfig] No spawngroup data found: unkown
[LootConfig] No spawngroup data found: unkown
[LootConfig] No spawngroup data found: unkown
[LootConfig] No spawngroup data found: unkown
[LootConfig] No spawngroup data found: unkown
[LootConfig] No spawngroup data found: unkown -
There's no Scrap item in LootConfig.json. Can you help to fix this?
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so guys the Weight bit is the actual drop rate or?
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does anyone have a config file for an increased and better loot system i can get? i've spent countless hours on mine trying to get it right, and every major wipe cycle it resets itself and i HATE redoing it. i have a 3x server and would like something better than vanilla. gameservers.com doesnt offer much help on the subject, and im tired of going through thousands of lines of code every month.
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Just spent a few hours configuring this, load it and get this error:
[LootConfig] No SpawnConfig loaded, skipping SpawnGroups... -
I'm working on a full Rust balance overhaul right now, and this plugin is my personal Jesus Christ.
I do have a single problem though - I don't seem to be able to change the loot inside barrels that spawn on Junk Piles! Is this an inherent restriction, or an oversight? Maybe I'm just dense and I missed something?
Thank you in advance, and overall! This plugin is stunning. -
Help please,how to get to didn't appear any more scrap or at least to limit where it can appear.
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Is there a way this plugin can append our config instead of resetting it every protocol change? Since the config is so extensive and complicated it's a pain to have to redo every time, plus the mine carts are now empty again. I kinda know the thing to add to the config to get it to work, but why doesn't the plugin write the config properly with that section? I don't always know exactly where to put it.
If there are things that need to be added every protocol change, why cant the plugin just add it, instead of resetting everything? -
Cfg is not reseting on mine , just plugin on update but u can make a copy than after update overwrite it.
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It replaces LootConfig.json and renames mine LootConfig.json.old. The new one is 147kb 5-18-2017, and my old one is 138kb and renamed.
So while I want whatever new additions that the plugin adds making the file bigger @147kb, I wish it would leave the things I configured alone.
So if I rename the LootConfig.json.old to LootConfig.json, I'll lose whatever changes the plugin made, which might be legit, and keep my configuration.
So my question is can the plugin be made to leave my settings alone, plus the added section for the minecarts, and just add to the config whatever needs to be added? -
it allways helped me thats why allways can test
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Getting an error "SubCategoryIntoContainer: This should never happen!" rapidly in console. Any idea what to look for to fix this?