1. My life will be complete if you're able to do it
     
  2. No worries, I'm totally able, just haven't got around to doing it :) I'm simply going to empty the craft queue and give you the result straight up.
     
  3. Deicide666ra updated LimeBench with a new update entry:

    1.0.3

     
  4. I'm having an issue with crafting clothes. Some of the clothes wont craft at all, while the urban boots/shirts etc take 1m to craft while everything else is instant. Any ideas what I'm doing wrong or if it's just an issue with the plugin itself?
     
  5. Deicide666ra updated LimeBench with a new update entry:

    1.0.4


    [DOUBLEPOST=1437976931][/DOUBLEPOST]
    Just released a fix that takes care of the urban stuff, let me know if you still have issues (give me item names).

    I've had the issue where some clothes don't craft at all, I think it's the steam inventory items. Make sure you have the latest update and Oxide version and let me know if you still have the issue.. I had the issue sometime tonight and it's working now... I installed the latest oxide earlier, might be why... or it could be something else I have no idea.
     
  6. Can you add a config for bulk craft for certain items not using it?
    [DOUBLEPOST=1437998775][/DOUBLEPOST]Specifically the C4 might not work out on my server so a remove bulk craft for C4 would be useful.
     
  7. I could do that for the next version yeah.
     
  8. Yes that would be very useful. My server [UK] Moose are doing a 2 day test with this system. If it doesn't work out that is the plan b before plan c back to normal. Would highly appriciate that thank you.
     
  9. What I'll do is I'll just add a list of overrides where for an item (by shortname) you'll be able to override all the settings. ETA tonight.
     
  10. thank you so much Deicide666ra! updating my server now and i'll let you know how it goes. thanks again!
     
  11. Deicide666ra updated LimeBench with a new update entry:

    1.0.5

     
  12. [7/30/2015 12:44:28 PM] [Oxide] 12:44 PM [Warning] CallHook 'OnServerInitialized' on plugin 'L.I.M.E. Bench' took: 11136ms
     
  13. LimeBench loads all blueprints and item models on startup so it's normal that it takes time. 11 seconds does seem like a long time but bear in mind that this is running on a Windows machine so if you just restarted the process and perhaps you are on a mutualized server, this kind of delay is not surprising. Only happens once on start, so don't worry about it.
     
  14. I just experience what seems to be a deadlock. Someone crafted 10,000 sleeping bags with a stack size of 1.

    Results; The cpu jumped to about 20%. The sleeping bags were all over the ground. Even after a server restart, it continued to craft the sleeping bags spiting them everywhere again.
     
  15. Ye i had that get the stack controller and do /stackall 1000000000 thats what i had to do to fix.
    [DOUBLEPOST=1438347832][/DOUBLEPOST]
    Can you add support for the new wood external wall the bulk craft doesn't do it but the queue is stacked.
     
  16. Interesting! First you cannot queue more than 999 items in a task, so I'll assume here that he crafted 999 bags.

    The way the plugin works is that if you craft 999 unstackable items, it will do 999 individual "give" commands to the player because if I give them 1 shot, the player will end up with a 999 stack of sleeping bags.

    Give me a bit more info on your settings, did the player have instacraft and bulkcraft access?

    I could probably put a cap on "single items" to the amount of free slots in the crafter's inventory to prevent this, do you think it would be appropriate and not too limiting?
    [DOUBLEPOST=1438348886][/DOUBLEPOST]
    I will look into it. I've seen some errors pop since patch on my server for some of the new clothing but I haven't seen issues with the walls yet. Will investigate!
     
  17. Deicide666ra updated LimeBench with a new update entry:

    1.0.6

     
  18. Just an issue. I've blacklisted the ak for example, the config loads fine and I've set crafting speed to 1000. However when i craft the ak to test the bulk craft blacklist it just leaves it in the crafting pending menu and doesn't actually take it into consideration for craftingspeed and the time freezes.
     
  19. Please paste your config so I can test with the exact same parameters... but you say you set crafting to 1000?? 1000 would do X1000 on the crafting time which is like 3m on an AK, so 3000 minutes to craft.. or am I misunderstanding what you did? hehe
     
  20. Code:
    {
      "Authorizations": {
        "benchMultiplierAuthLevel": 0,
        "bulkCraftAuthLevel": 0,
        "craftingMultiplierAuthLevel": 0
      },
      "Blacklists": {
        "benchMultiplierBlacklist": [],
        "bulkCraftBlacklist": [ "rifle_ak" ],
        "craftingMultiplierBlacklist": []
      },
      "Crafting": {
        "benchMultiplier": 1000,
        "bulkCraft": 2,
        "craftingMultiplier": 1000,
        "gunpowderMultiplier": 1000
      }
    }
    I think i know now its surposed to be 0.001 for example.