Kill Feed

Displays a basic Kill Feed on screen!

Total Downloads: 17,869 - First Release: Nov 9, 2015 - Last Update: Oct 27, 2017

5/5, 36 likes
  1. You can add it yourself, just add the line HighlandsNZ mentioned above!
    [DOUBLEPOST=1485277587][/DOUBLEPOST]
    Not at the moment, no.
     
  2. @Tuntenfisch any plans of adding it ? because i want to make a custom one in a test server, but whitout people its impossible!
     
  3. Loaded plugin Kill Feed v1.15.5 by Tuntenfisch
    KillFeed v1.15.5: Failed to load config file (is the config file corrupt?) (After parsing a value an unexpected character was encountered: ". Path '['3. Data']['3.3 Files']['pistol.python']', line 84, position 6.)
     
  4. Please try changing lines 52 to 108 (The full block "3.3 Files") with the following code and report back:
    Code:
        "3.3 Files": {
          "autoturret": "f/f9/Auto_Turret_icon.png",
          "pistol.python": "d/d4/Python_Revolver_icon.png",
          "axe.salvaged": "c/c9/Salvaged_Axe_icon.png",
          "barricade.metal": "b/bb/Metal_Barricade_icon.png",
          "barricade.wood": "e/e5/Wooden_Barricade_icon.png",
          "barricade.woodwire": "7/7b/Barbed_Wooden_Barricade_icon.png",
          "bone.club": "1/19/Bone_Club_icon.png",
          "bow.hunting": "2/25/Hunting_Bow_icon.png",
          "crossbow": "2/23/Crossbow_icon.png",
          "explosive.satchel": "0/0b/Satchel_Charge_icon.png",
          "explosive.timed": "6/6c/Timed_Explosive_Charge_icon.png",
          "flamethrower": "5/55/Flame_Thrower_icon.png",
          "gates.external.high.stone": "8/85/High_External_Stone_Gate_icon.png",
          "gates.external.high.wood": "5/53/High_External_Wooden_Gate_icon.png",
          "grenade.beancan": "b/be/Beancan_Grenade_icon.png",
          "grenade.f1": "5/52/F1_Grenade_icon.png",
          "hammer.salvaged": "f/f8/Salvaged_Hammer_icon.png",
          "hatchet": "0/06/Hatchet_icon.png",
          "icepick.salvaged": "e/e1/Salvaged_Icepick_icon.png",
          "knife.bone": "c/c7/Bone_Knife_icon.png",
          "landmine": "8/83/Land_Mine_icon.png",
          "lmg.m249": "c/c6/M249_icon.png",
          "lock.code": "0/0c/Code_Lock_icon.png",
          "longsword": "3/34/Longsword_icon.png",
          "mace": "4/4d/Mace_icon.png",
          "machete": "3/34/Machete_icon.png",
          "pickaxe": "8/86/Pick_Axe_icon.png",
          "pistol.eoka": "b/b5/Eoka_Pistol_icon.png",
          "pistol.m92": "4/43/M92_Pistol_icon.png",
          "pistol.revolver": "5/58/Revolver_icon.png",
          "pistol.semiauto": "6/6b/Semi-Automatic_Pistol_icon.png",
          "rifle.ak": "d/d1/Assault_Rifle_icon.png",
          "rifle.bolt": "5/55/Bolt_Action_Rifle_icon.png",
          "rifle.lr300": "d/d9/LR-300_Assault_Rifle_icon.png",
          "rifle.semiauto": "8/8d/Semi-Automatic_Rifle_icon.png",
          "rock": "f/ff/Rock_icon.png",
          "rocket.launcher": "0/06/Rocket_Launcher_icon.png",
          "salvaged.cleaver": "7/7e/Salvaged_Cleaver_icon.png",
          "salvaged.sword": "7/77/Salvaged_Sword_icon.png",
          "shotgun.pump": "6/60/Pump_Shotgun_icon.png",
          "shotgun.waterpipe": "1/1b/Waterpipe_Shotgun_icon.png",
          "shotgun.double": "3/3f/Double_Barrel_Shotgun_icon.png",
          "smg.2": "9/95/Custom_SMG_icon.png",
          "smg.mp5": "c/c0/MP5A4_icon.png",
          "smg.thompson": "4/4e/Thompson_icon.png",
          "spear.stone": "0/0a/Stone_Spear_icon.png",
          "spear.wooden": "f/f2/Wooden_Spear_icon.png",
          "spikes.floor": "f/f7/Wooden_Floor_Spikes_icon.png",
          "stone.pickaxe": "7/77/Stone_Pick_Axe_icon.png",
          "stonehatchet": "9/9b/Stone_Hatchet_icon.png",
          "surveycharge": "9/9a/Survey_Charge_icon.png",
          "torch": "4/48/Torch_icon.png",
          "trap.bear": "b/b0/Snap_Trap_icon.png",
          "wall.external.high": "9/96/High_External_Wooden_Wall_icon.png",
          "wall.external.high.stone": "b/b6/High_External_Stone_Wall_icon.png"
        },
     
  5. @Tuntenfisch some images are not showing up since last update
     
  6. Tuntenfisch updated Kill Feed with a new update entry:

    1.15.6


    [DOUBLEPOST=1486122993][/DOUBLEPOST]
    I tested a few weapons locally and all showed up fine for me. Which ones didn't show up for you?
     
  7. Is there a way to allow all special caracters a player can have?
    If not it would be helpful (becuase you would have to add everything manually)
     
  8. Yes, set 1.2.5 remove special characters to false!
     
  9. Ok, so the list are the allowed special characters if remove is set to true.
     
  10. Exactly, just like it's described in the Overview section. :)
     
  11. How to add new font?
    Why I have "????"? Want cyrillic.
     
  12. Set 1.2.5 remove special characters to false!
     
  13. Its set to false
    But I'll see "????" when type "убил"
    [DOUBLEPOST=1486479886][/DOUBLEPOST]If I add Russian alphavite in "special characters" its changed to "????" too.
    I want use Russian text in "2.1 formatting"
    [DOUBLEPOST=1486480328][/DOUBLEPOST]maybe Font didnt support Russian symbols?
     
  14. You could try switching to another font. The available fonts are listed on the overview section.
     



  15. try mine
     

    Attached Files:

    Last edited by a moderator: Feb 9, 2017
  16. how to specify the icon of suicide locally and to the rest of the icons were taken from the Internet?
     
  17. For the suicide icon just put file:/// in front of the path:

    Code:
    "suicide": "file:///..."
     
  18. How can i change its location. It's appear left-up corner but i want it right-up corner.

    http://i.hizliresim.com/6roORW.png

    Code:
    "2.5 Position": {
          "2.5.1 x": 0.175,
          "2.5.2 y": 0.95
        },
    It seems from here but i don't know which coordinates are right-up corner
     
    Last edited by a moderator: Feb 12, 2017
  19. removed
     
    Last edited by a moderator: Feb 12, 2017