Kill Feed
Displays a basic Kill Feed on screen!
Total Downloads: 17,874 - First Release: Nov 9, 2015 - Last Update: Oct 27, 2017
- 5/5, 36 likes
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You can't fix, I ask your help please
Attached Files:
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So the overlapping seems to be an issue? Well actually the entries are supposed to be invisible and I'm guessing you modified the source code to make them semi opaque. There's no simple fix for the overlapping. You could always play with the spacing of course.
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Open the .cs file and navigate to line 1646. Remove Sprite = "assets/content/textures/generic/fulltransparent.tga and replace it with
Color = "1.0 1.0 1.0 1.0"
Here is how I did
But how to make that all the Windows were small, and not went at each other?Code:new CuiRawImageComponent { Color = "0 0 0 0.2" }, new CuiRectTransformComponent { AnchorMin = "0.720 0.9", AnchorMax = anchormax.x + " " + anchormax.y } -
There's no easy way of doing that. It works perfectly fine when you have the entry transparent.
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It could be a nice feature to add into the plugin!
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It seems like my kill feed looks like absolute ****.
Is this normal or am I doing something wrong?
http://i.imgur.com/wBH34Bl.jpg
http://i.imgur.com/cCmMSQh.png -
Definitely shouldn't look like that. Maybe try setting up this plugin again from scratch?
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Yeah, I've done that multiple times, it doesn't make any difference
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pretty please could you add the new gun to the kill feed thanks
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i dont have images for the m92 pistol or the new python anyone know how to add these?
edit i figured this out!Last edited by a moderator: Jan 19, 2017 -
Other plugins could possibly mess it up. Maybe try only running the Kill Feed plugin and see if that fixes it.
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I'll consider doing that once I'm done with my exams, thanks.
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Not sure anyone else has posted this.
Snippet of code for new revolver so killfeed shows it.
Code:"pistol.python": "d/d4/Python_Revolver_icon.png",
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Would you give me your config ?
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@Tuntenfisch is there a way to see the kill feed constantly ?, just while editing it because is tedious to keep killing people to test how it looks!
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When will add "пистолет.питон"?



