Kill Feed

Displays a basic Kill Feed on screen!

Total Downloads: 17,879 - First Release: Nov 9, 2015 - Last Update: Oct 27, 2017

5/5, 36 likes
  1. I'll look into it. You are on oxide version 2781 or higher and on the latest version of this plugin?
     
  2. Yeah I updated oxide and used the latest version that you released earlier, Thank you! :)

    Some seem to be working, I just saw C4, High External walls on the feed.
     
  3. Yes, It used to work 2 versions ago and It would display just fine. However I just tried using the § symbols, and it works fine. But the white boxes are back, and the latest snapshot doesn't compile plugins correctly
     
  4. Sadly I couldn't reproduce your issue. All the weapons I tested worked just fine for me on the latest version (1.15.1) of this plugin (tested alone on my local server). If you find a way to reproduce the white icons let me know.

    Edit: Perhaps reconnecting/restarting your client could help. That way the icons that are being cached on the client will be removed, including white icons.

    The "{weapon}" string (keyword) in previous versions was only used to format the Kill Feed entry. That tag has since been removed and formatting is now done with the '§' characer. Everything you were able to do with the "{weapon}" keyword you can do with the '§' character + more!

    I'm not completely sure if that addresses your issue! Let me know if it does!
     
  5. Problem seems to be resolved now, Which is weird... It might of been the client issue like you said.
     
  6. Tis-620 "body": "??"
    Asia will be display ??
    [DOUBLEPOST=1480757782][/DOUBLEPOST]need pistol.m92
    Thank you :)
     
  7. You can display Asian characters by either adding them all to 3.6 Allowed Special Characters or by setting 1.2.5 remove special characters to false!

    As far as adding support for pistol.m92 goes, support is already there, you just need to add a new entry to 3.2 Files and find the icon image somewhere online or locally so you can link to it, but I'm going to release an update in a few minutes so it's included in the default config. :)
     
  8. Tuntenfisch updated Kill Feed with a new update entry:

    1.15.2

     
  9. thank you for your reply :)
     
  10. I think I have found the issue, My server has permanent mitigation for DDOS attacks and we get 6-7 attacks a day and when it happens the kill feed disappears.
     
  11. is it normal to do this i will highlight the problem in red

    [​IMG]
     
  12. Are you talking about the fact that {weapon} isn't getting replaced with the weapon's name? This was never a thing, as far as I can recall.
    [DOUBLEPOST=1480775438][/DOUBLEPOST]
    Seems like nothing I can solve then, right?
     
  13. Player name can be display. But 3.5 Bone Names display ??
     
  14. im not to sure @ tuntenfisch i have loaded the version before where it was all working fine but i just dont have the m93 kills showing up :( lol
     
  15. Are you talking about the pistol.m92? In order for it to show up you need to have it added to 3.2 Files inside your configuration file like this:
    Code:
    "pistol.m92": "4/43/M92_Pistol_icon.png",
    Note that you might not need the comma at the end if you put it at the end of the list.

    Regarding the "{weapon}" thing, you probably didn't change 2.1 formatting inside your configuration file when I switched from using "{weapon}" for formatting to using '§' for formatting. "{weapon}" no longer servers a purpose. Formatting is now handled by the '§' character.

    As a start just set 2.1 formatting to this:
    Code:
    "{initiator}§{hitBone}§{distance}§{hitEntity}"
    You can read through 2.1 formatting on the Overview section to get some more info on how to configure it. :)
    [DOUBLEPOST=1480778926][/DOUBLEPOST]
    Bone names will only be displayed if you have the "{hitBone}" string (keyword) somewhere in your 2.1 formatting inside your configuration file.
    If that's already working and you want to have the bone names be in a different language other than English you can just go into your configuration file and change the right hand string of each 3.5 Bone Names entry.
     
  16. Is there a way to store the icons locally on the server instead of using the web hosted ones?
     
  17. (bone names be in a different language)
    Yes. I did that. But in game Bone Names display ??
     

  18. i did add that and it still dosent show it up here is what it looks like


    "3. Data": {
    "3.1 file directory": "http://vignette1.wikia.nocookie.net/play-rust/images/",
    "3.2 Files": {
    "autoturret": "f/f9/Auto_Turret_icon.png",
    "axe.salvaged": "c/c9/Salvaged_Axe_icon.png",
    "barricade.metal": "b/bb/Metal_Barricade_icon.png",
    "barricade.wood": "e/e5/Wooden_Barricade_icon.png",
    "barricade.woodwire": "7/7b/Barbed_Wooden_Barricade_icon.png",
    "bone.club": "1/19/Bone_Club_icon.png",
    "bow.hunting": "2/25/Hunting_Bow_icon.png",
    "crossbow": "2/23/Crossbow_icon.png",
    "explosive.satchel": "0/0b/Satchel_Charge_icon.png",
    "explosive.timed": "6/6c/Timed_Explosive_Charge_icon.png",
    "flamethrower": "5/55/Flame_Thrower_icon.png",
    "gates.external.high.stone": "8/85/High_External_Stone_Gate_icon.png",
    "gates.external.high.wood": "5/53/High_External_Wooden_Gate_icon.png",
    "grenade.beancan": "b/be/Beancan_Grenade_icon.png",
    "grenade.f1": "5/52/F1_Grenade_icon.png",
    "hammer.salvaged": "f/f8/Salvaged_Hammer_icon.png",
    "hatchet": "0/06/Hatchet_icon.png",
    "icepick.salvaged": "e/e1/Salvaged_Icepick_icon.png",
    "knife.bone": "c/c7/Bone_Knife_icon.png",
    "landmine": "8/83/Land_Mine_icon.png",
    "lmg.m249": "c/c6/M249_icon.png",
    "lock.code": "0/0c/Code_Lock_icon.png",
    "longsword": "3/34/Longsword_icon.png",
    "mace": "4/4d/Mace_icon.png",
    "machete": "3/34/Machete_icon.png",
    "pickaxe": "8/86/Pick_Axe_icon.png",
    "pistol.eoka": "b/b5/Eoka_Pistol_icon.png",
    "pistol.revolver": "5/58/Revolver_icon.png",
    "pistol.semiauto": "6/6b/Semi-Automatic_Pistol_icon.png",
    "rifle.ak": "d/d1/Assault_Rifle_icon.png",
    "rifle.bolt": "5/55/Bolt_Action_Rifle_icon.png",
    "rifle.lr300": "d/d9/LR-300_Assault_Rifle_icon.png",
    "rifle.semiauto": "8/8d/Semi-Automatic_Rifle_icon.png",
    "rock": "f/ff/Rock_icon.png",
    "rocket.launcher": "0/06/Rocket_Launcher_icon.png",
    "salvaged.cleaver": "7/7e/Salvaged_Cleaver_icon.png",
    "salvaged.sword": "7/77/Salvaged_Sword_icon.png",
    "shotgun.pump": "6/60/Pump_Shotgun_icon.png",
    "shotgun.waterpipe": "1/1b/Waterpipe_Shotgun_icon.png",
    "shotgun.double": "3/3f/Double_Barrel_Shotgun_icon.png",
    "smg.2": "9/95/Custom_SMG_icon.png",
    "smg.thompson": "4/4e/Thompson_icon.png",
    "spear.stone": "0/0a/Stone_Spear_icon.png",
    "spear.wooden": "f/f2/Wooden_Spear_icon.png",
    "spikes.floor": "f/f7/Wooden_Floor_Spikes_icon.png",
    "stone.pickaxe": "7/77/Stone_Pick_Axe_icon.png",
    "stonehatchet": "9/9b/Stone_Hatchet_icon.png",
    "surveycharge": "9/9a/Survey_Charge_icon.png",
    "torch": "4/48/Torch_icon.png",
    "trap.bear": "b/b0/Snap_Trap_icon.png",
    "wall.external.high": "9/96/High_External_Wooden_Wall_icon.png",
    "pistol.m92": "4/43/M92_Pistol_icon.png",
    "wall.external.high.stone": "b/b6/High_External_Stone_Wall_icon.png"
    },
     
  19. I don't quite understand what your problem is, sorry. Could you perhaps rephrase it? Are hit bones not being displayed for killed players?
    [DOUBLEPOST=1480791037][/DOUBLEPOST]
    Yes there is. You can find more information on how to do that on the Overview section of this plugin under the points 3.X. In short, use "http://" for images that are hosted online and "file:///" for images that are hosted on the machine the server is running on (locally).

    Example:
    Code:
    "file:///C:/.../example.png"
    [DOUBLEPOST=1480791372][/DOUBLEPOST]
    Ehm, I don't know. :(
    The pistol.m92 displays fine for me. I'm using the default configuration you can find on the Overview section.
     
  20. oh sorry my bad lol i added that line of code you told me "pistol.m92": "4/43/M92_Pistol_icon.png", it only shows i killed a animal but not showing what it was killed by this is with the m92