JPipes

Pipes that automatically transfer items between boxes, furnaces, turrets, quarries, etc.

Total Downloads: 3,703 - First Release: Apr 9, 2017 - Last Update: Feb 1, 2018

5/5, 30 likes
  1. I also would like to know this.
     
  2. This. Is. The. Sexiest. Plugin. Ever. Created.
    LOL... Seriously though, great job. Hope to see more side projects from you!
     
  3. I cannot be this dumb, but for the life of me I cannot find a way to remove or destroy a pipe I placed. I know I can turn them off, but not destroy them. I LOVE this plugin though. In combo with the OilCrate, it is divine!
     
  4. destroy the boxes between pipes or use /remove on pipes
     
  5. The HammerTime plugin adds a Destroy option to the hammer menu: Hammer Time for Rust | Oxide
    It works perfectly with JPipes.
    [DOUBLEPOST=1500764586][/DOUBLEPOST]
    The commands are short with optional spaces to make them faster to type.
    And you can bind the commands to a key Ex: "bind p jpipes.create"
     
  6. TheGreatJ updated JPipes with a new update entry:

    0.4.1

     
  7. i figured this out a few months ago hehehe i disabled it after as i wanted it to fill them up aswell so ive just kept it the same :D
     
  8. Okay! I'll try HammerTime, as /remove with the Remover tool didn't work. If the plugin has no way to remove the pipes on its own, shouldn't HammerTime be listed as a dependency, either optional or required.
     
  9. Is there a way to take stuff from vending machine or to stuck them
     
  10. Currently, no.
    It's a bug / limitation with Rust that has something to do with the pipe not being a player.
     
  11. This is a fabulous plugin, and I love it. Some of the more clued up players use it too, but still not enough people are thinking of some of the potential uses of it yet. When you add in the ability to autostart quarries (and pumpjacks as I use the OilCrate plugin) that will just make it even more awesome than it is now. Hearing a quarry start up in the distance when I put fuel in a box will be amazing.

    Thank you TheGreatJ, excellent work. I really think this should be part of core Rust, and I think the devs have missed a trick there. :)
     
  12. Thumbs up for an autostart for quarries etc. Judging from the overview I was sure this was already a feature, so was a bit sad when seeing I couldn't do it.
    Still a cool plugin, love it!

    Please add autostart to "to do list" :p
     
  13. It's already on the Trello. That's how I found out about it. :)

    Trello
     
  14. Do people still get kicked when running on the pipes or are admins just excluded from the anti hack feature?
     
  15. Yep, they get kicked. I don't think this can be fixed, but I'd love to be proven wrong.

    Dang! @TheGreatJ I just realised that the new /pc command clashes with another plugin I use called Player Challenges for Rust | Oxide.

    When the server starts up, because the plugins get executed in alphabetical order, JPipes registers /pc and then then PlayerChallenges re-registers it for it's own use. Personally I would prefer that the /pc command remains in ownership of PlayerChallenges. Any chance of changing it to something else? A variable command as in AdminRadar would be perfect - I always change the default /radar to /rad as we end up typing it so much.

    Thanks. :)
     
    Last edited by a moderator: Jul 24, 2017
  16. Damn I had hoped it wasn't because admin was excluded :(

    I have PlayerChallenges on my server also, so I went into the JPipes.cs file and changed the commands, the /pc command you can find on line 344.
     
  17. Thanks for the info, guys. I'll make a config option for each command's name. And I'll probably just make them longer by default (change /pc to /p copy).
     
  18. @TheGreatJ just wondering does Jpipes work with Furnace Sorter as well as Furnace Splitter?
     
  19. Furnace Splitter is officially supported.
    Furnace Sorter currently is not.
     
  20. does that mean at some point it will be? Would be amazing to have pipes working 100% again!