ItemConfig

Settings for items, blueprints, weapons, tools, etc.

Total Downloads: 5,605 - First Release: Feb 5, 2015 - Last Update: Nov 11, 2016

5/5, 22 likes
  1. What is "modules"?
     
  2. Hi, Error Report
    Code:
    [Oxide] 06:51 [Error] Error while compiling ItemConfig.cs(526,29): error CS1061: Type `ItemModReveal' does not contain a definition for `asBlueprint' and no extension method `asBlueprint' of type `ItemModReveal' could be found. Are you missing an assembly reference?
     
  3. Nogrod updated ItemConfig with a new update entry:

    1.0.31

     
  4. Blueprint does not exist error

    Code:
    [07/08/2016 09:28:47] [Oxide] 09:28 [Info] [ItemConfig] Found 271 items in config.
    [07/08/2016 09:28:47] [Oxide] 09:28 [Info] [ItemConfig] Found 194 blueprints in config.
    [07/08/2016 09:28:47] [Oxide] 09:28 [Info] [ItemConfig] Blueprint does not exist: ammo.rocket.smoke
    [07/08/2016 09:28:47] [Oxide] 09:28 [Info] [ItemConfig] Blueprint does not exist: door.key
    [07/08/2016 09:28:47] [Oxide] 09:28 [Info] [ItemConfig] Blueprint does not exist: research.table
     
  5. guess why....

    I have immediately a question.
    the field - initialDistance
    and thumblespeed

    what does they stand for/ do ?
     
  6. rust update, bug report

    Code:
    [07/15/2016 05:27:52] [Oxide] 05:27 [Error] Failed to call hook 'OnServerInitialized' on plugin 'ItemConfig v1.0.31' (NullReferenceException: Object reference not set to an instance of an object)
    
    Code:
    [07/15/2016 05:27:52] [Oxide] 05:27 [Info] [ItemConfig] Incorrect config version(1470/8)
    [07/15/2016 05:27:52] [Oxide] 05:27 [Debug]   at Oxide.Plugins.ItemConfig.CreateDefaultConfig () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ItemConfig.CheckConfig () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ItemConfig.OnServerInitialized () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ItemConfig.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    
     
  7. Nogrod updated ItemConfig with a new update entry:

    1.0.32

     
  8. so if i want a campfire to have 5 wood requirement is this the plug-in i use? it adjusts craft recipies right?
     
  9. rust update, bug report
    Code:
    [07/22/2016 07:04:21] [Oxide] 07:04 [Error] Error while compiling ItemConfig.cs(571,32): error CS1061: Type `Projectile' does not contain a definition for `fullDamageVelocity' and no extension method `fullDamageVelocity' of type `Projectile' could be found. Are you missing an assembly reference?
     
  10. Same for me
     
  11. Nogrod updated ItemConfig with a new update entry:

    1.0.33

     
  12. itemconfig not used for change setting item ?
     
  13. tell me is it possible to add or change modules
    "category": "Weapon",
    "condition": {
    "enabled": true,
    "max": 100.0,
    "repairable": true
    },
    "displayDescription": "A six-shooter.",
    "displayName": "Revolver",
    "hidden": false,
    "isWearable": false,
    "maxDraggable": 0.0,
    "modules": [
    {
    "capacity": 2.0,
    "defaultContents": [],
    "maxStackSize": 0.0,
    "onlyAllowedItemType": null,
    "openInDeployed": false,
    "openInInventory": true,
    "type": "ItemModContainer"
    },
    {
    "ammoType": "ammo.pistol",
    "builtInSize": 8.0,
    "contents": 4.0,
    "type": "ItemModEntityBaseProjectile"
    },
    {
    "amountOfBecome": 15.0,
    "becomeOnCooked": "metal.fragments",
    "cookTime": 30.0,
    "highTemp": 2000.0,
    "lowTemp": 150.0,
    "setCookingFlag": true,
    "type": "ItemModCookable"
    }

    ],
    "Parent": null,
    "rarity": "Uncommon",
    "shortname": "pistol.revolver",
    "stackable": 1.0
    }
     
    Last edited by a moderator: Aug 12, 2016
  14. Nogrod updated ItemConfig with a new update entry:

    1.0.34

     
  15. How do I change the blueprint stacks?
     
  16. Please Update Plugin :)
     
  17. How i can the health of wall.external..high and the high external stone gate????
     
  18. Olá, gostaria de saber como faço para usar esse plugin, tem algum comando especifico ou tem q alterar algo ?
     
  19. This community is english only! If you need assistance, you need to write english plz.

    And there are no special commands, you need to edit the file ItemConfig.json, and then reload the plugin.