Ah yes, this plugin won't be able to function if that plugin is present because the only way to display a full player inventory properly at all times is to create a corpse that is linked to the player you are inspecting, and that plugin will basically take all the items away instantly from a corpse of a player, and in this case the fake corpse which clones the player's inventory. It would probably be possible to make a little change to the restore upon death plugin to make sure the it doesn't touch any corpses created by this plugin.
Inventory Viewer
Look into a player's inventory
Total Downloads: 10,011 - First Release: Apr 3, 2015 - Last Update: Apr 19, 2018
- 4.93103/5, 29 likes
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Attached Files:
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Going to put the update here in a bit once I update the version number in the plugin. -
Mughisi updated Inventory Viewer with a new update entry:
2.0.2
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You can add console command to add it into other plugins?
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Whats the command in console to let admins use this. Sorry Im new to this
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Code:
grant user [your_name_or_steamid] inventoryviewer.allowed
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Ty so much
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when I try to use "grant user ******** inventoryviewer.allowed" I get "permission inventoryviewer.allowed doesn't exist"?
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grant user your_name_or_steamid_here inventoryviewer.allowed -
hi from the last update i think now i have:
Code:[Error] Failed to call hook 'ViewInventoryCommand' on plugin 'InventoryViewer v2.0.2' (NullReferenceException: Object reference not set to an instance of an object) (18:39:09) | [Oxide] 18:39 [Debug] at Oxide.Plugins.InventoryViewer.FindPlayersByNameOrId (System.String nameOrId) [0x00000] in <filename unknown>:0 at Oxide.Plugins.InventoryViewer.ViewInventoryCommand (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.InventoryViewer.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
Last edited by a moderator: Sep 25, 2016 -
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Hi again only me have:
Code:[Error] Failed to call hook 'ViewInventoryCommand' on plugin 'InventoryViewer v2.0.2' (NullReferenceException: Object reference not set to an instance of an object) (16:43:25) | [Oxide] 16:44 [Debug] at Oxide.Plugins.InventoryViewer.FindPlayersByNameOrId (System.String nameOrId) [0x00000] in <filename unknown>:0 at Oxide.Plugins.InventoryViewer.ViewInventoryCommand (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.InventoryViewer.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0