deer_SWAG submitted a new resource:
Ingame Clock GUI - Displays ingame time
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Ingame Clock GUI
Displays ingame and server time
Total Downloads: 6,357 - First Release: Jul 18, 2015 - Last Update: Oct 27, 2017
- 5/5, 20 likes
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this is awesome. the only problem is, i'm the only one that can see it. i have another "owner" who is also added to top level admin group and he cannot see the time. he does /clock and it doesn't error but he cannot see it. i've had him relog, etc. nothing.
[DOUBLEPOST=1437195629][/DOUBLEPOST]okay, edit. so i installed motd gui and it clicked the clock up for him. not sure if your plugins doesn't initialize the gui or not, or something.....dunno -
Default configuration is over the top of the players online GUI, prepare for 100000000000000000000 replies asking how to move it.
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cant set the position of the GUI.
after changing the value the clock wont move.
how to fix it`?
EDIT: after removing the Plugin, the GUI is still there -
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deer_SWAG updated Ingame Clock GUI with a new update entry:
Some fixes
[DOUBLEPOST=1437221148][/DOUBLEPOST]Oh. Sorry guys. I'm too blind. In next update you will be able to change position. -
deer_SWAG updated Ingame Clock GUI with a new update entry:
Now you can change the position!
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Error.
Attached Files:
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Sorry. I did not delete the old configuration. Everything is fine.
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GUI is on my server only avalible for the admin idk why.
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Show this clock the server time or the local time?
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Attached Files:
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deer_SWAG updated Ingame Clock GUI with a new update entry:
This update is not required
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deer_SWAG updated Ingame Clock GUI with a new update entry:
Fixes
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deer_SWAG updated Ingame Clock GUI with a new update entry:
Fixes
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Code:
[Oxide] 7:01 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'Ingame Clock GUI' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 7:01 PM [Debug] at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0 at Oxide.Plugins.IngameClockGUI.OnPluginLoaded () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0