HWLootConfig

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Total Downloads: 8,417 - First Release: Dec 19, 2015 - Last Update: Jun 27, 2016

5/5, 23 likes
  1. C4 not drops, only detonator cap with 0.03 key
     
  2. so is there an easy to just make gather 2x, 3x, 4x, etc?
     
  3. Right now, I don't think there is.
    Manual changes are necessary.
     
  4. Ok so if I want to essentially double or triple the amount of wood, stone, limestone, clay, coal, etc (everything except rares) what am I looking for

    "ItemId": "Wood",
    "StackSize": 4,
    "RandomVariance": 6

    Would I double both stack size and random variance?
    [DOUBLEPOST=1450617292][/DOUBLEPOST]now a mod that I would really appreciate is one that changes the crafting amounts

    I want to make guns slightly more rare/harder to make
     
  5. Yeah, I think so.
    This is what I gathered from the whole thing anyway wasn't that well explained on the original post.
    But, I am getting an error in my console so I don't really know!
     
  6. I'm getting a message to update Rusty to version 2.91 but I have been unsuccessful in finding this version. Does anyone have a safe source to download this newest version for PC? Thank You.
    (This is for Rust Experimental)
     
  7. I'll add a multiplicator per category if that will help :p and i can create quite the same plugin for crafting...
     
  8. nogrod that would be great for crafting

    I went through and manually modified each entry no problem
     
  9. You can LootConfig.json for me?
     
  10. Trust me, you don't want pure 2x loot, my server was lagging like crazy within a week of using pure 2x from how many buildings people built.
     
  11. Nogrod updated LootConfig with a new update entry:

    1.0.1

     
  12. can you make command work at chat?
     
  13. It works on personal server
     
  14. multiplicator per category,When can be updated
     
  15. I am trying to make detcaps more common finds on my server, the current key value for them is .03 does that mean there is a .03 chance for you to find one in a crate? If i adjust it to say 5.0 will i have to lower the value of another key?

    Also does anyone happen to know the script names for the guns/special bows? Trying to change some of the crate drops to more useful items rather than coal and arrows -.-
     
  16. Command is invalid in F1 or chat are invalid?
     
  17. F1 rcon loot.stats
     
  18. "Key": 1.0,
    "Value": {
    "RollCount": 1,
    "RollWithoutReplacement": true,
    "LootResult": {
    "ItemId": "RoachRoadGearbox",
    "StackSize": 1,
    "RandomVariance": 0

    So say i want to edit this to spawn more what would i change up there to get it to spawn more often
     
  19. Also does anyone happen to know the script names for the guns? Trying to change some of the crate drops to more useful items rather than coal and arrows -.-[/QUOTE]
    for some reason loot.stats will not work for me but other commands have i saw nogrod say something about it might not work yet, have you experienced this yet?
     
  20. Tried to figure this out, but still not really sure exactly how its supposed to work, any chance you could simplify the config to basically allow us to do something like:

    Loot Crate:
    Detonator Cap: 5% chance of it appearing
    Quad Wheel: 10% chance of appearing
    etc

    Thanks for the work you've done so far!