Hide and Seek [Unmaintained]
Discussion in 'Plugin Support' started by Wulf, Nov 3, 2015.
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Wulf Community Admin
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Hi . I really have problems only with your "plugins". It is the 2nd who tells me "does not exist" with "grant group admin" or "oxide.grant group admin"
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Wulf Community Admin
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Ok. Thx for the answer
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sounds a good plugin any eta on fix would love to be a door haha
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Plugin is awesome! Yet is there any chance you could make a standalone version of simply the /hide and /unhide command? Where attackers do not take any damage when attacking other props and such, but simply just allowing a player to hide for fun?
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Would like to see this fixed. Even if only in its current implementation.
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be nice to have this even running
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is there any quick fixes for this yet? would be awesome to use
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Wulf Community Admin
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any news on this yet wulf
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Wulf Community Admin
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Error while compiling: HideAndSeek.cs(453,33): error CS1061: Type `BaseEntity' does not contain a definition for `isDestroyed' and no extension method `isDestroyed' of type `BaseEntity' could be found. Are you missing an assembly reference? any help?
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This would be great to have. I get same errors as above.
Error while compiling: HideAndSeek.cs(453,33): error CS1061: Type `BaseEntity' does not contain a definition for `isDestroyed' and no extension method `isDestroyed' of type `BaseEntity' could be found. Are you missing an assembly reference?
I'd donate to get this plugin working. -
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Conversation started. I sent file, and link to file.
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Wulf Community Admin
Wulf updated HideAndSeek with a new update entry:
0.1.1