HeliControl

Moved

Total Downloads: 35,358 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018

5/5, 74 likes
  1. Thanks for the info, this should help me troubleshoot the issue. Not sure why, but I'm guessing some code is getting executed before the server is fully started.


    Sorry, I'm not really sure I understand what you mean, can you please clarify? I think you may be wanting it to say in chat when the Helicopter dies, you can do this with a plugin called DeathNotes.
     
  2. One more quick thing if I could xD Is there any way to change the heli rockets to only damage players and not buildings? Am fine with them killing the people, feel sort of bad about them destroying all the noob bases lol. Just wondering :)
     
  3. No, currently it doesn't seem possible to scale rockets without also scaling the damage of napalm, I've been trying to figure a way around it but haven't quite gotten it yet. I'll look again though, been a while since I last checked, maybe I can come up with something this time.
     
  4. You are ... the best ever <3 Thank you. Great plugin either way, I am entirely happy with it. So not a big deal if you can't. Like I said, just feel bad for all the new players it keeps decimated haha.
     
  5. You can, at the very least, turn down the damage the turrets do, if it helps at all. Also, maybe just tell your players all they have to do is not have armor and any (ranged?) weapons on their belt, and it *should* ignore them. ;)
     
  6. Is it possible to give a group only the access that they only can call a heli to himself?
    Or that they only can usw /callheli and not /callheli NAME?
     
    Last edited by a moderator: Jul 6, 2016
  7. Thanks for your answer! :)
     
  8. Code:
    CooldownCallCallHeliToTarget
    In the config ^ should do just this when set to false, it will only allow them to call a Helicopter, not calling it wherever they want.
     
  9. usecustomloot is set to true but for some reason the heli isnt using the custom loot. This has only occured recently
     
  10. how can set dont shoot rockets if have building blocked? so many people raiding with helicopter
     
  11. Code:
    [07/07/2016 22:01:00] [Oxide] 22:00 [Error] Error while compiling HeliControl.cs(1510,80): error CS1503: Argument `#3' cannot convert `bool' expression to type `int'
     
  12. [Oxide] 18:12 [Error] Error while compiling HeliControl.cs(1510,80): error CS1503: Argument `#3' cannot convert `bool' expression to type `int'
    XP UPDATE!
     
  13. get errors

    [07/08/2016 06:51:53] [Oxide] 06:51 [Error] Error while compiling HeliControl.cs(1111,78): error CS1503: Argument `#3' cannot convert `bool' expression to type `int'
     
  14. Shady757 updated HeliControl with a new update entry:

    1.0.33

     
  15. (01:21:55) | [Oxide] 00:23 [Error] HeliControl plugin failed to compile!

    (01:21:55) | [Oxide] 00:23 [Error] HeliControl.cs(1513,80): error CS1503: Argument `#3' cannot convert `bool' expression to type `int'
     
  16. Not working update

    Code:
    (01:21:55) | [Oxide] 00:23 [Error] HeliControl plugin failed to compile!(01:21:55) | [Oxide] 00:23 [Error] HeliControl.cs(1513,80): error CS1503: Argument `#3' cannot convert `bool' expression to type `int'(01:22:07) | [Oxide] 00:23 [Error] HeliControl plugin failed to compile!(01:22:07) | [Oxide] 00:23 [Error] HeliControl.cs(1513,80): error CS1503: Argument `#3' cannot convert `bool' expression to type `int'
     
  17. Code:
    [Oxide] 17:22 [Error] HeliControl plugin failed to compile!
    (18:24:57) | [Oxide] 17:22 [Error] HeliControl.cs(1513,80): error CS1503: Argument `#3' cannot convert `bool' expression to type `int'
    
     
  18. [Oxide] 00:28 [Error] HeliControl.cs(1513,80): error CS1503: Argument `#3' cannot convert `bool' expression to type `int'
     
  19. Shady757 updated HeliControl with a new update entry:

    1.0.33

     
  20. thanks, that work :)