Hmm, did I really type that? It's the time in *seconds*, so 0.2 (seconds) is 200 milliseconds. Sorry about that, haha.
HeliControl
Moved
Total Downloads: 35,354 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018
- 5/5, 74 likes
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Unfortunately I am experiencing the same issue as the poster above - only seems to happen with the most recent release. It works fine for the account associated with ownerid, but assigning oxide permissions to the default moderator group through "oxide.grant group moderator helicontrol.callheli" or "grant group moderator helicontrol.callheli" or even the single user command results with the in-game no-permissions error. (AuthLevel option is set to false)
Will revert to previous version until patched - thanks for all your hard work. -
So how do I give myself permission to use the /killfireballs command in game? I don't have permission and it seems as if you have for some reason not documented the permission nodes, which seems insanely stupid to me. COuld you tell me the perm please?
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Sure fine way to get an answer calling a Developer stupid...
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Shady757 updated HeliControl with a new update entry:
1.0.17
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You are doing a wonderful job.
Thank you -
What is helicontrol.destination command?
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Code:helicontrol.callheli (gives you access /callheli) helicontrol.killheli (gives you access /killheli) helicontrol.killgibs (gives you access to /killgibs) helicontrol.killfireballs (gives you access to /killfireballs) helicontrol.strafe (gives you access to /strafe) helicontrol.update (gives you access to /updatehelis) helicontrol.destination (gives you access to /helidest) helicontrol.admin (gives you permission to everything)
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Exception in new version when trying to call heli with a shortened name.
Example: "callheli rec"
Code:[Oxide] 11:55 PM [Error] Failed to call hook 'consoleCallHeli' on plugin 'HeliControl v1.0.17' (FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list.) [Oxide] 11:55 PM [Debug] at System.String.FormatHelper (System.Text.StringBuilder result, IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at System.String.Format (IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at System.String.Format (System.String format, System.Object arg0) [0x00000] in <filename unknown>:0 at Oxide.Plugins.HeliControl.consoleCallHeli (.Arg arg) [0x00000] in <filename unknown>:0 at Oxide.Plugins.HeliControl.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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Thanks for the report. Already fixed it. Gonna wait to post the update, to see if more issues get reported. -
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Hi all, please how to create "custom loot" from crates ? thanks for reply
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Hello dear friends . I am Russian , and understand very little English, so I write through a translator. I have a question , how to adjust the spacing of the helicopter flight and make sure that he flew himself without a team in the console
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the custom loot isnt working , better loot is still overiding the loot from the heli!
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Code:
{ "AllowAuthLevel": false, "AuthLevel": 2, "BulletSpeed": 350.0, "DisableGibs": false, "DisableHeli": false, "DisableNapalm": false, "GibsTooHotLength": 480.0, "GlobalDamageMultiplier": 1.0, "HeliAccuracy": 0.5, "HeliBulletDamageAmount": 10.0, "HeliSpeed": 35.0, "LifeTimeMinutes": 20, "lmg.m249": 1.0, "LockedCrates": true, "MainHealth": 10000.0, "MainRotorHealth": 1000.0, "MaxHeliRockets": 64, "MaxLootCratesToDrop": 5, "ModifyDamageToHeli": true, "pistol.eoka": 1.0, "pistol.revolver": 1.0, "pistol.semiauto": 1.0, "rifle.ak": 1.0, "rifle.bolt": 1.0, "rifle.semiauto": 1.0, "shotgun.pump": 1.0, "smg.2": 1.0, "smg.thompson": 1.0, "TailRotorHealth": 375.0, "TimeBeforeUnlockingCrates": 0.0, "TimeBetweenRockets": 0.2, "TurretBurstLength": 3.0, "TurretFireRate": 0.125, "TurretMaxTargetRange": 300.0, "TurretTimeBetweenBursts": 3.0, "UseCustomLoot": true, "UseGlobalDamageModifier": true }
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I'm not sure what the first part of your question is, sorry. But if you're asking how to make the Helicopter stay around longer, the "LifeTimeMinutes" setting will make it stay for the amount of minutes you set it to. In your case, 20 minutes, before the helicopter starts to leave. -
Would it be possible to add a schedule/cron to the plugin?
Let's say: the plugin calls a heli every 45 minuten?
Would be perfect! -
addCode:"callheli": 2700,
[DOUBLEPOST=1457620001][/DOUBLEPOST]@Shady757
Can we get an update to the overview with ALL the commands and settings