
Hammer Time
Tweak "Demolish" and "Rotate" time when using the hammer
Total Downloads: 4,348 - First Release: Feb 19, 2016 - Last Update: Jun 30, 2018
- 5/5, 18 likes
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Since last Oxide update i get this error:
(10:04:29) | Failed to call hook 'OnServerInitialized' on plugin 'HammerTime v1.0.17' (NullReferenceException: Object reference not set to an instance of an object)
(10:04:29) | at InvokeAction.GetHashCode () [0x00000] in <filename unknown>:0
at System.Collections.Generic.EqualityComparer`1+DefaultComparer[InvokeAction].GetHashCode (InvokeAction obj) [0x00000] in <filename unknown>:0
at System.Collections.Generic.Dictionary`2[InvokeAction,System.Int32].TryGetValue (InvokeAction key, System.Int32& value) [0x00000] in <filename unknown>:0
at ListHashSet`1[InvokeAction].Remove (InvokeAction val) [0x00000] in <filename unknown>:0
at InvokeHandler.QueueRemove (InvokeAction invoke) [0x00000] in <filename unknown>:0
at InvokeHandler.CancelInvoke (UnityEngine.Behaviour sender, System.Action action) [0x00000] in <filename unknown>:0
at Oxide.Plugins.HammerTime.CancelInvoke (System.String methodName, System.Object obj) [0x00000] in <filename unknown>:0
at Oxide.Plugins.HammerTime.DoInvokes (.BuildingBlock block, Boolean demo, Boolean rotate) [0x00000] in <filename unknown>:0
at Oxide.Plugins.HammerTime.OnServerInitialized () [0x00000] in <filename unknown>:0
at Oxide.Plugins.HammerTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0 -
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Shady757 updated Hammer Time with a new update entry:
1.0.18
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I have a problem sometimes with HammerTime, most of the walls I can demolish, some walls not for some reason, despite being right next to walls I can (all in cupboard radius). Triangle Foundation I can't demolish at all, not even with the demolish override on.
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Config file:
{
"AllowDemolishAfterServerRestart": true,
"AllowRotateAfterServerRestart": true,
"ClanCanDemolish": true,
"ClanCanRotate": true,
"DemolishTime": -1.0,
"FriendsCanDemolish": false,
"FriendsCanRotate": false,
"MustOwnToDemolish": true,
"MustOwnToRotate": true,
"RepairDamageCooldown": 8.0,
"RotateTime": -1.0
} -
Is it possible to make an option in the config, so admins can demolish pasted structures without having tc's ?
Working on an event server on a 150x70 arena/playfield -
If you don't mind my asking, is there a reason you need hammer remove and not something like "ent kill" or even RemoverTool's admin remove? -
EDIT: and also, with remove I have to type continuesly to remove and disable remover tool to build again -
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never had 2 things get removed by using this plugin.
Maybe the user is pressing the button twice.Its easy to do . -
Last edited by a moderator: Nov 13, 2017
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Every player who joins the first time is default. -
Ok, the way I read it was I had to assign the privileges to each user. The question is if I can assign to everyone as a group using default.
If I misread or misunderstood help me out. thx -
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Thanks for confirming that Shady