Hammer Time

Tweak "Demolish" and "Rotate" time when using the hammer

Total Downloads: 4,348 - First Release: Feb 19, 2016 - Last Update: Jun 30, 2018

5/5, 18 likes
  1. pls fix it)))
     
  2. I don't think it is conflicting at all. I looked at the plugin and it only seems to use the hook CanBuild, and unless CanBuild somehow conflicts with that... just don't see how it's possible.
     
  3. Wulf

    Wulf Community Admin

    Err right, CanBuild is what is being used. If both plugins return a non-null value (true/false), it's possible to conflict, but doesn't mean it is for sure.
     
  4. Guys, I tested it with plugins and without him, if he is then hammertime stops working if without it, then it works, only accounts for the new issue of the wire and restart the hammertime plugin was Tested on two server, and everywhere does not work properly
     
  5. Here to report that HammerTime seems to be working perfectly after what can only be described as a hiccup to begin with. I have no idea why other than the recent Rust and Oxide updates between them may have fixed something. I guess we'll never know but I can confirm it plays nicely with the other build affecting plugins we use that I detailed on the previous page.

    Without giving admins the override permissions we couldn't use the Build hammer to demolish anything, but as soon as I granted them, all was back to normal.

    Great plugin, very friendly developer. Thanks Shady. :)
     
  6. With latest Rust update the demolish function have been removed from the game :(
     
  7. Yep same here. Is there a fix?
     
  8. I'm still able to use the hammertime demolish function. I thought the removed demolish function was the admin one, which would be unrelated to this plugin.
     
  9. It may have been accidentally removed (and re-implemented today?) according to this reddit post: Official Bug Reporting Megathread - Devblog 159 • r/playrust
     
  10. Still not working right.
     
  11. Could you please tell me some more info? You say "still", but I don't see any issue related to this plugin. What is the problem?

    EDIT: Aside from the issue you quoted before, but that was fixed in a Rust hotfix I believe.
     
    Last edited by a moderator: May 18, 2017
  12. noticed that this inst working with the latest update
     
  13. I think some invoke changes in this update may have broken it. I'll take a look and see what I can do.
    [DOUBLEPOST=1495135241][/DOUBLEPOST]
    Hmm, not sure why it wouldn't work for you. I just tested it and it is still working fine for me. What part of it isn't working for you, and could you please paste your current config?
     
    Last edited by a moderator: May 18, 2017
  14. the part that is working is the remove and rotate items as i have them set to be able to remove and rotate for ever. i had a look at my config and permissions and they all look fine/ nothing has been changed so im not sure. also sorry for this late answer, was too busy playing rust to noticed :p
     

    Attached Files:

    Last edited by a moderator: May 18, 2017
  15. I think I know what the issue is, I'll have to try to figure out how to fix it or do a workaround.
     
  16. sounds good! i'll be on the look out for it
     
  17. Shady757 updated Hammer Time with a new update entry:

    1.0.17

     
  18. When I download the update I'm getting version 1.0.1 of the mod and not 1.0.17. Type-o in the version number or did the wrong version get uploaded?
     
  19. Shady757 updated Hammer Time with a new update entry:

    1.0.17


    [DOUBLEPOST=1495235131][/DOUBLEPOST]
    Typo, thanks for letting me know. ;)
     
  20. Cool thanks man!