
GUI Shop
GUI Shop based on Economics. Supports NPC
Total Downloads: 11,482 - First Release: Aug 29, 2015 - Last Update: May 3, 2018
- 5/5, 38 likes
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I was hoping more that someone who currently has both chat and NPC shops, if they could post their config? I tried using json validator and the errors keep changing whatever I fixed.
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Can you upload your json file so we can look at it? I think most of us here can eliminate the errors using the validator. However any other issues may need to be re-posted after the json file is fixed.
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I did post it, bottom of page 61.
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Here you go, fixed using the Validator. Try this file AND then repost if you have some other error.
Attached Files:
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Can anyone make me a preset config, I'm having trouble doing this.
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Thanks
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I notice there's provisions to create different shops (like a Weapons Shop and a Construction Store). How do you switch between these Stores, or activate each one?
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Hi, I am new to the whole shop thing, I tried the video out and didn't seem to look the same as mine. I do not know how to get the shop started. I have the eco plug installed and would like a normal shop that sells goods but it only shows the UI with nothing in it when typing /shop. I am lost.
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Download the file, that 'gamal.ismail' uploaded, it's the 3rd entry above yours. Paste that json file in the directory /oxide/config/
This should get you started. -
Failed to initialize plugin 'GUIShop v1.4.2' (JsonReaderException: Unexpected character encountered while parsing value: �. Path '', line 0, position 0.)
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anyone have a GUI workaround yet? haha like some text based commands or something.
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Wulf Community Admin
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I remember with sourcemod when I used to run CS servers, their stance was that it's up to the mod to mod the game, and they wouldn't do much to accommodate. -
Wulf Community Admin
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Thanks for the respone @Wulf
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Looks like an update is out, UI is back... but everytime I open up the /shop, the mouse cursor gets redrawn in the middle of the screen every second or so... barely enough time to mouse down to the close button...
Any fix?
Or is that a Rust UI problem now? -
Wulf Community Admin