GatherManager

Moved

Total Downloads: 59,075 - First Release: Oct 23, 2014 - Last Update: Aug 27, 2017

4.93893/5, 131 likes
  1. Any solution or fix for this mod since the last update?
     
  2. Can i increase Gather for replanted hemp?
     
  3. No you can't with GatherManager.
     
  4. Odd issue with 10x, randomly drops, axe hitting wood 300 sometimes drops to 295 then back to 300. Any ideas?
     
  5. That happens in vanilla , its just the amount of wood left in the tree
     
  6. I know what you are referring to and that is what happens on the last hit. I've never seen it randomize on every hit. However, after unloading and reloading, the problem appears to have gone away.
     
  7. How can you decrease Volume given from Pumpjack
     
  8. Needs updating for new rust
     
  9. Wulf

    Wulf Community Admin

    Any details, errors?
     
  10. Wont even load up for me but neither will any other plugin.
     
  11. Wulf

    Wulf Community Admin

    Did you read the latest announcement from Monday?
     
  12. is there a way to just 2x everything . ? thats all i really need just need a little help
     
    Last edited by a moderator: May 8, 2017
  13. Is there a file with all the materials and commands already put together? I really don't feel like manually inputting each one?
     
  14. It might seem like a dumb question, but I am having trouble figuring out where I actually type in the gather.rate and dispenser.scale console commands within the config file. I get a notation error every single time I try something different. Can anyone help?
     
  15. Is it possible do make all quarrys equal?
    Like every quarry gives you stone, metal ore, hq metal ore and sulfur ore....
     
  16. Hi. Is there a way to add bear meat, horse meat and deer meat inside the Json file ? Thx.
     
  17. just updated 5/11/2017 now gather rate us not working
     
  18. Wulf

    Wulf Community Admin

    Please provide details such as logs, version info, etc.
     
  19. no errors in console as for logs
    Code:
    [05/11/2017 15:59:58] The 'load' variable is unused and can be removed
    [05/11/2017 16:00:28] Calling UpdateNavMesh took 0.4662704
    [05/11/2017 16:02:06] Calling 'OnServerInitialized' on 'FancyDrop v2.6.19' took 316ms
    [05/11/2017 16:02:06] Calling 'OnServerInitialized' on 'InfoPanel v0.9.5' took 306ms
    [05/11/2017 16:02:18] Calling 'OnTick' on 'RustIO v2.13.0' took 9277ms [GARBAGE COLLECT]
    [05/11/2017 16:02:18] Calling 'OnTick' on 'RustIO v2.13.0' took average 14ms [GARBAGE COLLECT]
    [05/11/2017 16:04:10] Calling 'OnPlayerInit' on 'ZLevelsRemastered v2.5.8' took 300ms [GARBAGE COLLECT]
    [05/11/2017 16:17:44] [cotton] [ausa] track-me-now[119770/76561198045453540] fired invalid projectile: Integrity is zero (3)
    [05/11/2017 16:20:34] ToxicAndrogyny[336751/76561198378252834] fired invalid projectile: Entity too far away (arrow_hv on bear with 0.5480219m > 0.1m in 0.7917998s)
    [05/11/2017 16:20:36] ToxicAndrogyny[336751/76561198378252834] fired invalid projectile: Entity too far away (arrow_hv on bear with 0.6920605m > 0.1m in 0.9108264s)
    [05/11/2017 16:32:20] Calling 'OnDispenserGather' on 'ZLevelsRemastered v2.5.8' took 344ms [GARBAGE COLLECT]
    [05/11/2017 16:32:22] thelittleweasel[126804/76561198069306696] sent invalid attack: Cooldown (0.004516602s left on axe_salvaged.entity)
    [05/11/2017 16:33:00] Calling 'OnTick' on 'BetterLoot v2.13.0' took 913ms
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