FurnaceSplitter

Moved

Total Downloads: 9,007 - First Release: Apr 9, 2017 - Last Update: Apr 20, 2018

5/5, 31 likes
  1. I don't have a rust server anymore, but it doesn't work with Linux players.
     
  2. i use the newest stack size controller
    Code:
    Failed to call hook 'CanMoveItem' on plugin 'FurnaceSplitter v2.1.2' (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.FurnaceSplitter.CanMoveItem (.Item item, .PlayerInventory playerLoot, UInt32 targetContainer, Int32 targetSlot) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.FurnaceSplitter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
     
  3. I have been searching for mod how-to's etc for my Rust server I just bought. I have successfully done about 15 other mods...but I cannot get this one to show up in the config area. It shows that I have it in the add-ons list (added to server)...yet when I try to physically click it to configure/turn on etc...it is not there. Can someone give me a nudge in the right direction? Thanks
     
  4. What exactly are you doing?
     
  5. I added the add-on of furnace splitter to my server...just moments ago it finally listed it under the configs section of clanforge. Within that config file, it only shows x/y coordinates on where it should be located on my screen for an interface. I do not know how to access the interface. Same with bgrades. I've been searching youtube, google etc. Hoping you can clarify/help.
     
  6. You require permission to see it on your server.
     
  7. yes, and cluelessly I must ask...how do I do that?
     
  8. Apologies for a late response. High school drama. Ugh.

    Type
    Code:
    o.grant group admin furnacespliter.use
    into the RCON.
     
  9. 13:10 [Error] Failed to call hook 'GetEnabled' on plugin 'FurnaceSplitter v2.1.2' (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.FurnaceSplitter.GetEnabled (.BasePlayer player) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.FurnaceSplitter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    13:10 [Error] Failed to call hook 'CanMoveItem' on plugin 'StackSizeController v1.9.8' (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.StackSizeController.CanMoveItem (.Item item, .PlayerInventory inventory, UInt32 container, Int32 slot, UInt32 amount) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.StackSizeController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    13:10 [Error] Failed to call hook 'GetEnabled' on plugin 'FurnaceSplitter v2.1.2' (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.FurnaceSplitter.GetEnabled (.BasePlayer player) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.FurnaceSplitter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    13:10 [Error] Failed to call hook 'CanMoveItem' on plugin 'StackSizeController v1.9.8' (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.StackSizeController.CanMoveItem (.Item item, .PlayerInventory inventory, UInt32 container, Int32 slot, UInt32 amount) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.StackSizeController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    13:10 [Error] Failed to call hook 'GetEnabled' on plugin 'FurnaceSplitter v2.1.2' (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.FurnaceSplitter.GetEnabled (.BasePlayer player) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.FurnaceSplitter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    13:10 [Error] Failed to call hook 'CanMoveItem' on plugin 'StackSizeController v1.9.8' (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.StackSizeController.CanMoveItem (.Item item, .PlayerInventory inventory, UInt32 container, Int32 slot, UInt32 amount) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.StackSizeController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
     
  10. Please for the love of god put this in a code box...
    I’ll take a look better when I’m back, unless someone helps before me.
     
  11. i can not get it to put in three stacks....... when i set it to 2 it does two.....but it will not put three stacks in. any suggestions?
     
  12. You're doing something wrong, try reinstalling the plugin.
     
    Last edited by a moderator: Feb 1, 2018
  13. Currently using StackSizeController on my server which is currently set to 1,000 (Being a 10x) currently. May I ask if and what the Workaround is? :D
     
  14. Works great thanks !!
     
    Last edited by a moderator: Feb 2, 2018
  15. The dupe thing has been fixed as far as I know, would not worry about it.
     
  16. Awesome thank you. Checking it out now!
     
  17. Just make sure you have StackSizeController V1.9.7 or above
     
  18. Perfect thanks! Any silly question here probably, but to update an existing plugin I have configured and installed, is it simple replacing the .cs file? Will that overwrite my existing configurations? (Wasn't sure if I would need to copy my current Config, plug the latest version in, then copy and paste my old config or not and this goes for all of the plugins I guess, general question as I'm quite new to server/plugins lol) Thanks again!
     
  19. It generally depends whether there is a config update or not, most of the time you can just overwrite the .CS file, some plugins will update your config, others need you to regenerate it. Always read the update notes, most devs tell you if you need to delete config or lang files.
     
  20. Perfect. Appreciate it! Got it working great!