After upgrading animals go, but there is spam in the console
Code:Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 674)Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 674)Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 674)Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 674)
Failed to create agent because it is not close enough to the NavMesh
Discussion in 'Rust Discussion' started by Bear 9, Oct 21, 2017.
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I just realized I am getting the same Code (Text)....
Same. -
Yes, we are getting the same and our animals and BotSpawn NPC's are off tap, hyper aggressive and super fast.
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.............
getting the same Code -
I'm thinking this issue is beginning to affect server lagging. Lots of complaints.
Never had lagging issues before, and since this seems to be the only issue at the moment
Deductive reasoning... -
Same draindoc, having lag complaints too.
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Actually after updating to newest build 2.0.3608, I was convinced I had this "Failed To Create" solved.
After around a half an hour or so, of server running, after current update......It started again.
Very sad -
what is a solution with this shit
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At least I am really hoping so.........cause yeah.....this really kinda sucks. -
Wulf Community Admin
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I apologize for my bad english, google translate is not very translator -
Wulf Community Admin
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Downloaded a clean server via SteamCMD
I started the server clean = the animals walk, fight and so on, no problems
Stopped the server, added Oxide, launched the server = not one animal walks (one error appeared
[10/22/2017 21:04:52] ReflectionTypeLoadException: The classes in the module can not be loaded.)
Try it and you will have the same experience with a pure Rust and a Rust + oxide -
Wulf Community Admin
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I downloaded it 5 minutes before installing the server from here
Oxide for Rust | Oxide
The bug not only for me, but for at least 5 well-known and popular Russian projects, technical support says that all their servers have such a problem, I thought the problem was in hosting, but this problem is absolutely on all Russian servers, whatever hosting they are were, even on the local there is this problem. -
Wulf Community Admin
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I pumped the oxide back from the Github a second ago, but nothing has changed, but I replaced all the files with new ones, but this problem is absolutely for all the servers that I know
I can give you my server + the last oxide, you run it and this problem you will have -
Wulf Community Admin
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@Wulf we have same problem... AI not move . We download clean server from steamCmd Install Oxide. And run
Server.cfg
Code:server.hostname "_____ " server.maxplayers 100 server.level "Procedural Map" server.seed 2542455 server.worldsize 3500 server.description "_______)" server.headerimage "______" server.url "_______" server.salt 1 server.pve False server.secure True craft.instant False server.radiation True fps.limit 300 rcon.web "1" server.saveinterval 600 server.itemdespawn 360 server.userid 0 server.stability 1 nav_disable False nav_wait True nav_grid true
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Wulf Community Admin