Did you modify the config with the plugin running because it looks like you still have Use_FactionLeaderByTime set to True... otherwise SavePlayerFactionTime will not occur.
You need to unload the plugin, modify the settings, LOAD (not reload) the plugin.

Factions
A Faction system with Leaders, Taxes, Trades, Ranks, Kill Rewards, and MORE!
Total Downloads: 2,752 - First Release: May 20, 2016 - Last Update: Oct 27, 2017
- 5/5, 24 likes
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i cant remove the plugin from my server via FTP , and cant unload or delete it when server stopped, i get this error on ftp "Response: 550 Permission denied." any suggestion how to remove it from plugin folder?
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Code:
(18:32:51) | [Oxide] 18:32 [Info] Loaded plugin Factions v2.1.0 by K1lly0u & Absolut (18:32:51) | [Oxide] 18:32 [Error] Failed to call hook 'OnServerInitialized' on plugin 'Factions v2.1.0' (NullReferenceException: Object reference not set to an instance of an object) (18:32:51) | [Oxide] 18:32 [Debug] at Oxide.Plugins.Factions.CUIFactionButton (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Factions.FactionButton (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Factions.OnServerInitialized () [0x00000] in <filename unknown>:0 at Oxide.Plugins.Factions.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
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LustyMap for Rust | Oxide recent update now supports Factions. This means if you enable the FactionsFriends option it will show faction members on the map.
Very nice to have and was kind of Kayzor to add! -
Lovin the new update
Quick question though with faction gear. I have set it all up with the gear the i want. When someone joins the faction they get the gear. But when they die and respawn they dont get it.... Shouldnt they get the gear after they die?
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Give that a try and let me know... -
I restarted the server and it is now spamming in chat that this server is using factions... Also its still not giving me the gear that i set up upon death. Only when i join. I think the message that is being spammed is lagging my server real bad though, i am getting alot of spikes where i have 10 fps. Thankfully it is just a test server. Here are some errors that are being thrown in console.
[Error] Attempt to call hook onPlayerRespawned
Null Reference Exception Object Reference not set to an instance of an object. -
Attached Files:
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instead of null it should be:
"z_Faction_Button": [
{
"color": "1.0 0.55 0.0 1.0",
"Use_Button": false,
"xMax": 0.66,
"xMin": 0.63,
"yMax": 0.08,
"yMin": 0.05
}
],
[DOUBLEPOST=1466444668][/DOUBLEPOST]Attached Files:
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I believe this is what your looking for.
Code:01:01 [Error] Failed to call hook 'OnPlayerRespawned' on plugin 'Factions v2.1.0' (NullReferenceException: Object reference not set to an instance of an object) 01:01 [Debug] at Oxide.Plugins.Factions.CUIFactionButton (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Factions.FactionButton (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Factions.OnPlayerRespawned (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Factions.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 01:01 [Info] [Death Notes] Fuze had enough of life. 01:01 [Info] [DeathSigns] 13345 deaths, 4 signs updated! 01:01 [Error] Failed to call hook 'OnPlayerRespawned' on plugin 'Factions v2.1.0' (NullReferenceException: Object reference not set to an instance of an object) 01:01 [Debug] at Oxide.Plugins.Factions.CUIFactionButton (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Factions.FactionButton (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Factions.OnPlayerRespawned (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Factions.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
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Ok for a start the ""FactionInfoFrequency": is set to 0. That means the plugin is multiplying (0*60) to determine how often it should produce the generic /faction notification. That seems bad.
Also on a side note, I see you have Ranks and Trades enabled but the bonuses set at o. This means with leveling either you will get no benefit; just an fyi.
I think the reality is this plugin can be very challenging to configure it is hard to convey what everything does.
Does anyone watch Silicon Valley? I feel like Pied Piper... haha
We can talk off thread; I'll get you working. -
Thank you
Yes it can be hard to configure seeing as how if you enable something other things need to be enabled along with it and unless you know the plugin real well you can mess up. I think you are on the right track though when it comes to managing the config through the UI, that seems key to making it simple.
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Thanks for the feedback more to come! -
Awesome
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any way to configure faction CHAT names, that they won´t appear in front of player names?
so only colors for members but at the moment there is no way to do it.
in qoutes or with null will make some stupid [] infront the names and beside that there is no more Faction name in choosefaction screen.
would be cool to have an extra feature for Faction screen and Chat.
or will it be compatible with Betterchat?
thx and great work!