Yep i got it working!
EntityOwner
Moved
Total Downloads: 7,293 - First Release: Jul 23, 2015 - Last Update: Dec 8, 2017
- 5/5, 25 likes
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You may want to adjust soon the permission and info for players
Oxide Core v2.0.1684
Code:[12/28/2015 7:09:54 PM] [Oxide] 7:09 PM [Warning] Permission 'canwipeowners' (by plugin Entity Owner) is not prefixed with plugin name, should be 'entityowner.canwipeowners' [12/28/2015 7:09:54 PM] [Oxide] 7:09 PM [Warning] Permission 'cancheckowners' (by plugin Entity Owner) is not prefixed with plugin name, should be 'entityowner.cancheckowners' [12/28/2015 7:09:54 PM] [Oxide] 7:09 PM [Warning] Permission 'canchangeowners' (by plugin Entity Owner) is not prefixed with plugin name, should be 'entityowner.canchangeowners'
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[12/30/2015 3:32:22 PM] [Oxide] 3:32 PM [Warning] Missing plugin name prefix 'entityowner. for permission 'canwipeowners' (by plugin 'Entity Owner')
[12/30/2015 3:32:22 PM] [Oxide] 3:32 PM [Warning] Missing plugin name prefix 'entityowner. for permission 'cancheckowners' (by plugin 'Entity Owner')
[12/30/2015 3:32:22 PM] [Oxide] 3:32 PM [Warning] Missing plugin name prefix 'entityowner. for permission 'canchangeowners' (by plugin 'Entity Owner') -
question... its entotyowners working.. becuase not working on my server... remove are working with buildingowner.
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Calytic Community Admin Community Mod
[DOUBLEPOST=1451584607][/DOUBLEPOST]Code:static object CanRemoveEntity(BasePlayer player, BaseEntity entity, RemoveType removeType) { if (entity.isDestroyed) return "Entity is already destroyed"; if (removeType == RemoveType.Admin || removeType == RemoveType.All) return true; var externalPlugins = Interface.CallHook("canRemove", player); if (externalPlugins != null) return externalPlugins is string ? (string)externalPlugins : MessageErrorExternalBlock; if (raidBlockedPlayers[player] != null) { if (raidBlockedPlayers[player] > UnityEngine.Time.realtimeSinceStartup) return string.Format(MessageRaidBlocked, Mathf.Ceil(raidBlockedPlayers[player] - UnityEngine.Time.realtimeSinceStartup).ToString()); raidBlockedPlayers.Remove(player); } if (entity is BaseEntity && useBuildingOwners) { var returnhook = Interface.GetMod().CallHook("FindEntityData", new object[] { entity as BaseEntity }); if (returnhook is string) { string ownerid = (string)returnhook; if (player.userID.ToString() == ownerid) return true; if (useRustIO) if (HasFriend(ownerid, player.userID.ToString())) return true; } } if (useToolCupboard) if (hasTotalAccess(player)) return true; return MessageErrorNotAllowedToRemove; }
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Can I remove a player's authentication from a deployment?
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Calytic Community Admin Community Mod
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Calytic Community Admin Community Mod
Calytic updated EntityOwner with a new update entry:
1.0.61
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@Calytic Heads up for you being abroad if you did the prefix with your plugin name everything should be fine.
Have a great start into the new year -
Hi Calytic.
Is it possible to do a limit entities per player? Can be really usefull for high pop servers ! -
I installed this plugin a week ago and it has generated in excess of 100 files in the data folder. Is this normal?
If not what can I do to change it? Thanks -
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if i give a group perm to cancheckowners will they only have the ability to check ownership of a structurte
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seems some times i get stuck in building blocked after using the auth command
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Hm. Odd issue. When my players are using /owner, which they have permission to do so, it keeps coming up with the following:
owner: n/a
Thoughts? -
How to give the player off the line
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who do i get owner: n/a
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I think some owners are getting lost on server shutdown.
[DOUBLEPOST=1452620027][/DOUBLEPOST]Got a bug, using /auth PlayerName does not check the privilege canchangeowners, so
anyone with cancheckowners privilege can authorize themselves on cabinets.
Fix (line 1765):
Code:private void massCupboardAuthorize(BasePlayer player, BasePlayer target) { if (!this.canChangeOwners(player)) { SendReply(player, messages["You are not allowed to use this command"]); return; }