PaiN submitted a new resource:
Entity Limit - Limit entities per player
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Entity Limit
Limit entities per player
Total Downloads: 703 - First Release: Jun 4, 2016 - Last Update: Jul 20, 2018
- 5/5, 11 likes
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Oh wow, thanks! I was the one who was requesting this
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awesome
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Awesome! Could this be coded to Limit Clans to a limit of items. Example: 3 Quarries per clan?
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PaiN updated Entity Limit with a new update entry:
0.2
[DOUBLEPOST=1465133196][/DOUBLEPOST] -
PaiN updated Entity Limit with a new update entry:
0.2
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good, very good =)
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Awesome plugin. Thanks PaiN.
Can a foundation be classed as an entity? If so, what is it called?
I have the prefab name but not sure if there is a short name for it. -
Please add campfires, tired of these griefers placing hundreds of them!
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the shortname is: campfire
just add a new line and the total number and that should work, don't forget the comma
Eg.
"wall.external.high.stone": 10,
"campfire": 5
[DOUBLEPOST=1465171650][/DOUBLEPOST]I just tested this and it works fine. Add a limit for clan total as well that is higher.
Eg. 5 for individual and 20 for clan -
I love this idea.
Could you make it limit entities built during 1 restart cycle as well?
I've noticed the lags starts when a lot of people build shit with no restart.
Having something like 1k ents/player during one restart will smooth things out. -
anyone else got the issue when someone /removes the item they placed they cannot place it again?
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any can help this?
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anyone else got the issue when someone /removes the item they placed they cannot place it again?
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Hi, yesterday i trying to load this plugin and got this error. please help.
18:17 [Error] Error while compiling EntityLimit.cs(184,49): error CS1061: Type `Planner' does not contain a definition for `ownerPlayer' and no extension method `ownerPlayer' of type `Planner' could be found. Are you missing an assembly reference? -
PaiN updated Entity Limit with a new update entry:
0.3