http://oxidemod.org/attachments/elevators-cs.13730/ Downloaded the plugin from this link and got rid of the problem that do not look to the building. Lift is created but it does not move(((
Elevators [Unmaintained]
Discussion in 'Plugin Support' started by Reneb, Apr 22, 2015.
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I used the link from driver3554 and got a working elevator but it is not visible. when you hold the hammer it's green and faint so you can ride it, but there is no "floor" I was not able to create an elevator that goes down, just had to wait for the other to come up then get on it to go down. Perhaps longer delays at top and bottom, but I still need a floor. Can you update this Mod please?
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I just get the error "what you are looking at is not a building block"
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For me the elevators are invisible
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Can someone update this please ?
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How to fix this error?
[Oxide] 18:33 [Error] Elevators plugin failed to compile!
[Oxide] 18:33 [Error] Elevators.cs(362,19): error CS1501: No overload for method `Spawn' takes `1' arguments
Saved 9,716 ents, serialization(0.00), write(0.00), disk(0.00) totalstall(0.01). -
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So there's no need to update it. -
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14:58 [Error] Error while compiling Elevators.cs(362,19): error CS1501: No overload for method `Spawn' takes `1' arguments
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Wulf Community Admin
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I am kicked for violation, when the elevator rise up, it became invisible and I am kicked for violation
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I'm not sure if i'm doing something wrong. I follow the video, but then when I set the elevator, I hear a breaking sound, look, and the first platform has the broken pieces on it but is still there.
I made a video of my issue
The only error that shows up in the server console is Screenshot -
hi there, wondered if i can have some help....i manage to create an elevator but it doesnt move? it is there in the list but no effect. ive copied the video exactly as far as i can tell but nothing happens once it says its created. ive re-done it 4-5 times and still no working elevator. cheers
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Will be good for deathmatch arenas
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set it and did everything right but the trouble is when the Elevator rises to a point immediately throws on validationlevel how to fix it?
once on the floor prescribed /elevator_add test test and after the write on the sound Foundation /elevator_add test test and voila it works (but needs work)Last edited by a moderator: Dec 28, 2016 -
wont move/activate. nothing happens.
I did exactly what was in the tut. -