DynamicSigns

Creates dynamic signs that show the server death count and more soon

Total Downloads: 644 - First Release: Nov 15, 2015 - Last Update: May 9, 2017

5/5, 11 likes
  1. Wulf

    Wulf Community Admin

    Wulf submitted a new resource:

    DeathSigns - Creates dynamic signs that show the server death count

    Read more about this resource...
     
  2. Love it
     
  3. question. may i change font?
     
  4. Wulf

    Wulf Community Admin

    The site I use doesn't have options for font choices. If I find one that does, then I'll likely add support.
     
  5. If I may extend my hand to help. I am a graphic designer for a living.
     
  6. Wulf

    Wulf Community Admin

    I'm just using existing image-generation sites, there isn't really a need to make another. :p
     
  7. sure thing. I hope to see more variations in the future. Great mod btw.
     
  8. Well can be funny to have one for animals (just a suggestion). nice plugin
     
  9. Hello, DeathSigns seems to be broken. I get the following error at install:
    Code:
    [Oxide] 9:02 PM [Info] DeathSigns was compiled successfully in 2891ms
    [Oxide] 9:02 PM [Info] Loaded plugin DeathSigns v0.1.0 by Wulf/lukespragg
    [Oxide] 9:02 PM [Error] Failed to initialize plugin 'DeathSigns v0.1.0' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 9:02 PM [Debug]   at Oxide.Plugins.DeathSigns.Loaded () [0x00000] in <filename unknown>:0  at Oxide.Plugins.DeathSigns.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[]
    args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginM
    [Oxide] 9:02 PM [Info] Unloaded plugin DeathSigns v0.1.0 by Wulf/lukespragg
    [Oxide] 9:02 PM [Info] No previous version to rollback plugin: DeathSigns
     
  10. Hey Wulf, first of all thanks for all the hard work on ALL the mods you produce for us. Was wondering if it was possible to actually have this info popup in the chat every once in a while or add a command to view the info like /deaths? Just an idea since after restarts now the signs do not update. I see in the console that the plugin is keeping count but not updating the signs.
     
  11. Wulf

    Wulf Community Admin

    Maybe, we'll see. The signs not updating is probably a bug that I need to fix.
     
  12. Hey Wulf, it's a great idea for a plugin, was just wondering if it's possible to have the signs read deaths within a given radius or if it's possible to integrate it into Zone Manager.
     
  13. Wulf

    Wulf Community Admin

    Perhaps, but that'd take a lot more work to track where the deaths actually happened.
     
  14. Any ideas on the signs not updating? This plugin is a lot of fun, when it's working :p
     
  15. Wulf

    Wulf Community Admin

    Probably an issue with reading the data. Check your oxide/logs for errors.
     
  16. It just randomly stops working ... Was just testing and everything was fine, then for some unknown reason it stopped working on new signs and stopped updating current signs. Nothing in the logs.
     
  17. So I took these lines:
    const string bgColor = "000000";
    const string textColor = "44FF00";

    and made the background black and the text green but its not using these settings, any clue as to why?
     
  18. Wulf

    Wulf Community Admin

    Those are not used at all yet, but here's a temp version that adds support.
     

    Attached Files:

  19. [Oxide] 11:42 AM [Error] DeathSigns plugin failed to compile!
    [Oxide] 11:42 AM [Error] DeathSigns.cs(234,163): error CS0103: The name `txtColor' does not exist in the current context
     
  20. Wulf

    Wulf Community Admin

    Try 2:
     

    Attached Files: