DynamicPVP

Create temporary PVP zones around SupplyDrops, LockedCrates, APC and/or Heli

Total Downloads: 1,398 - First Release: Dec 18, 2017 - Last Update: Jul 16, 2018

5/5, 13 likes
  1. CatMeat updated DynamicPVP with a new update entry:

    3.0.2


    [DOUBLEPOST=1524704662][/DOUBLEPOST]BotSpawn has been updated. minor change required... use DynamicPVP v3.0.2 and BotSpawn v1.5.6
     
  2. The dome isn't disappearing even after the pvp event is over
     
  3. How was the dome created? Manually or via a plugin? What PVP event? ARe you suing the latest version. Provide more details please.
    You can always remove it manually in the meantime.
     
  4. Via plugin, all DynamicPVP events. ZoneDomes, DynamicPVP, ZoneManager are all up to date as of this reply.
     
  5. DynamicPVP should have deleted the dome when the zone was deleted. So my first question is... is the zone itself still there? Sometime errors occur in communication between DPVP, ZM and ZD. It happens. IF the zone is still there... get the ID and delete the dome, and then the zone. If the zone is no longer there... ZD should see that on reload and delete the dome. Let me know what you find out.
     
  6. The PVP zone from DynamicPVP is no longer there when the ZoneDome is still visible.
     
  7. Hey I use this plugin with TruePVE and ZoneManager and I have the pvp zones in radtowns and airdrops/heli crash, but there's been an issue where players will play that line where the pvp zones are, where they come in to take a shot or two, then go out so they take no damage when getting shot. I was just curious if it was possible to make a delay when leaving a pvp zone, where once you leave the pvp zone, you still take damage for say 10 seconds? It would really help me out with my server if there was a way.
     
  8. It would not be easy to create a delay and would be better handled by ZoneManager.
     
  9. @officialjaco now i feel me stupid to navigate you to this thread :D
    but i thought @CatMeat can maybe add a check like EventManager if player leave a Zone he will blowup/explode , and here if player leave a Zone he get a delay with he can get damage or something like this
     
  10. @CatMeat I posted my comment in the ZoneManager thread first and they sent me here. lol
     
  11. What if... I gave you the option of forcing anyone that enters the zone to stay in the zone until PVP is over?
     
  12. Like they literally can't leave it? lol
     
  13. Yes.. I could probably do that.. so if they enter the zone (to shoot at someone else)... i can keep them from leaving the zone... UNTIL the zone is deleted.. X minutes later....
     
  14. That wouldn't really work well for permanent zones though, right?
     
  15. Permanent zones should be handled by Zone Manager itself and not by Dynamic PVP. If they are permanent they are no longer dynamic.
     
  16. I am investigating the possibility of a delay...
     
  17. Hey! I've been using this plugin for a bit now and I've realized that the zones that are created don't actually delete themselves when the supply drop etc is gone and the timer is up.
     
  18. Mine are deleting fine. Are you up to date on all plugins? Has the server restarted/crashed? The plugin checks for abandoned zones... How do you know the zone is still there? Delete them manually and reload the plugins. ZoneManager, ZoneDomes and DynamicPVP.
     
  19. I mean they are deleting from the zone manager but the zone domes are staying unless I reload the zonedomes plugin.
     
  20. Turn on DynamicPVP's debug mode (see FAQ). If it happens again, post or PM the log and give me details of what, when and where.