CatMeat updated DynamicPVP with a new update entry:
1.2.1

DynamicPVP
Create temporary PVP zones around SupplyDrops, LockedCrates, APC and/or Heli
Total Downloads: 1,398 - First Release: Dec 18, 2017 - Last Update: Jul 16, 2018
- 5/5, 13 likes
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You've forgot PVPforSupply on line 392
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CatMeat updated DynamicPVP with a new update entry:
1.2.2
[DOUBLEPOST=1516801360][/DOUBLEPOST]Sorrow... I'm working on a possible "ask the player" gui... -
Oh yeah thanks a lot for your job, i wait this with impatience.
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I have TruePVE and ZoneManager installed. I have the DynamicPVP pvp set to true for heli. Once I down heli, it creates the zone and the right flags, but does not do damage to others while in the zone. I've tried figuring out a solution and have read through the overview a few times to make sure it's set up right, but I still have no luck. Any solutions?
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Code:
Failed to call hook 'OnEntitySpawned' on plugin 'DynamicPVP v1.2.0' (InvalidOperationException: Collection was modified; enumeration operation may not execute.) at System.Collections.Generic.List`1+Enumerator[BaseEntity].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[BaseEntity].MoveNext () [0x00000] in <filename unknown>:0 at Oxide.Plugins.DynamicPVP.IsProbablySupplySignal (Vector3 landingposition) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DynamicPVP.OnEntitySpawned (.BaseNetworkable entity) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DynamicPVP.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0 What is this and how to fix it? TruePVE and ZoneManager the new set
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[DOUBLEPOST=1516985122][/DOUBLEPOST]
Also: Did this occur during server startup or just after? or Was it long after the server had initialized? -
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Very slick plugin CatMeat, thanks so much for sharing!
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It would appear that either all, or at least some, of the air drop dynamic zones, are sticking around permanently on my server.
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First question are you getting the PVP message? Secondly is the Zone Dome still showing if you're using them? I will be issuing another version here shortly with some additional logging to help with debugging
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@Disconnect sometimes have same problem because I unload DynamicPVP when there have a zone
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CatMeat updated DynamicPVP with a new update entry:
1.2.3
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I just updated to the newest version.
As for the zones lingering around, it seems to just be the dome that is staying, the pvp zone and it's messages are gone. -
* ZoneDomes increases the visibility of a zone by stacking spheres, based on SphereDarkeness. However, it currently only deletes one (1) of the spheres created. -
Noted, I've made the change. Thanks for the help CatMeat.
Lets
Chop
Cats. -
Hier CatMeat it's possible tout manage radius for Supply and Héli and Tank separated ?
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Currently on my server supply signals create a pvp zone when used even though I have: "ignoreSupplySignals": true,
I haven't really changed any of the default settings on it but shouldn't that stop it from happening? I still want pvp zones for normal airdrops and helis. -
Turn on debug with: /dynpvp debug true
(which will now also create a log file in your /oxide/logs/DynamicPVP directory.)
Throw a supply signal, then AFTER the zone is gone, attach the log file and explain the problem as well as anything that can help me reproduce the problem, If I can. -CatMeat
[DOUBLEPOST=1517507607][/DOUBLEPOST]See the FAQ when you have problems!!!