Duelist

Moved

Total Downloads: 2,052 - First Release: Jun 15, 2017 - Last Update: Jul 20, 2018

5/5, 19 likes
  1. @alchemistman911

    This plugin causes animals to flee, sleep or die when they attack a player. Not stand still, and only if inside of a dueling zone.
     
  2. i am aware of this friend, but i am unsure what has caused the animals to stand still. still testing.
     
  3. Looking forward to the team deathmatch, it sounds awesome man! Were you making a last man standing btw? like say you setup a 1-5 minute queue.. anyone can join(maybe max 10)... once time is up.. all players are teleported to arena zone and fight each other until only one is left. would be kinda epic
     
  4. Use 'ai.move' in console. It should be true.

    One thing at a time ;)
     
  5. @nivex
    suggestions:
    - tdm as u described )
    - bug, sometimes spawn after duel with default rust kit/or kits autokit
    - what if instead of naked teleport to duel - save loot and give it back after
    - give ability to players to pick exact one of custom kits on duel (if each one picks up the same - duel starts) - just GUI with buttons-names of kits
    - maybe on /duel bet command, spawn box where player can place the bet instead of writing full command with item name? yes, it maybe buggy since they can place eg. 693 sulfur, instead of 500 sulfur concretely
     
  6. @wazzzup

    • ok
    • This isn't a bug
    • This could be abused so badly. At any point, someone could just disappear with all of their loot into a duel.
    • This is already implemented just not documented. /duel kit [name] if both players dueling have chosen the same kit then that kit will be used.
    • I know typing it out each time is tedious but don't plan to do this. I may add a GUI at some point.
    If someone wants to create the basic template of a GUI where I can just use UI.AddContainer, UI.AddLabel, UI.AddButton etc then I could get a GUI up and running. I just don't want to mess with a GUI at the moment. :)
     
  7. @cPed or anyone else. I need to test TDM. Min match size is 2v2
     
  8. im here!
     
  9. The update is going to be stalled until I can test Team Deathmatch which is complete otherwise.

    Along with this addition comes the following changes:
    • Fixed entities not being removed by the winner of a duel
    • Fixed issue where dueling zones could become inaccessible @antisoma
    • Fixed issue where zones could rarely spawn in areas with buildings
    • Removed code for TruePVE compability. It doesn't work, and I've had no luck getting a hook added.
    • Added check to verify that the top of an arena is not obstructed by large rocks which could allow boosting in/out of a zone
    • Added '/duel decline' for the recipient of a duel request to decline immediately @hoppel
    • Added optional requirement to pay a fee to enter a duel. Required Money To Duel (default: disabled). Set above 0.0 to enable. Must have Economics installed to use this option. @alchemistman911
    • Added config option 'Auto Enable Dueling If Zone(s) Exist' (default: false) @antisoma
    • Added config option 'Create Least Amount Of Walls' (default: false). If enabled walls will not be generated in areas where they're not required.
    I've tested this on a 5k map and have generated over 2000 zones and it looks very promising. I'm just waiting for help now.
     
  10. i found a problem with this plugin

    in the duel arena: we could tp and grab the dueling stuff . and take it home!!!
    So you can take all the stuff from the Duels and take it home.
     
  11. Which teleport plugin are you using?
    [DOUBLEPOST=1499078264][/DOUBLEPOST]Testing for TDM is nearly complete. An update should hit in the next day or two.
    [DOUBLEPOST=1499078678][/DOUBLEPOST]As an admin or with the permanent tp permission you can use /tp to tp out of the duel since it does not call the CanTeleport hook. I just tested with TPR and could not teleport.
     
  12. NTeleportation
     
  13. Which command were you using?
     
  14. i used /tp . But yesterday the Duel wasent with a wall
    It was at the Dome . just around it
    really weird
     
  15. Yea, you're allowed to use /TP. Just don't give that permission to players and you'll be fine.
     
  16. i dont have any player this permission

    duelist.dd

    but player can tp , but not every duel, i dont know what is the problem then
     
    Last edited by a moderator: Jul 3, 2017
  17. nteleportation.tp is the permission so any player can use /tp. If they're not using this then I need to know exactly what command they're using to TP in order to help you further.
     
  18. people join in duel

    then they using only the command /tp [home]

    and get out with stuff then
    [DOUBLEPOST=1499112855][/DOUBLEPOST]i know the bug
    So if you go into duel
    and go into f1
    kill yourself
    the other person will still be there
    duel dint end
    then tp to that person
    and grab the stuff
     
  19. When winning a bet is not given
     
    Last edited by a moderator: Jul 3, 2017
  20. Thanks for reporting this. Fixed in the next update.

    Will take a look at this now.