DeathNotes

Moved

Total Downloads: 66,155 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. Eat

    Eat

    by default you need to enable the showing of deaths (if deathnotes.see), and the command /showdeaths to turn them off - IMHO
     
  2. It should be enabled by default.
     
  3. Eat

    Eat

    Until you don't write /showdeaths - showing the deaths will not appear, even if you have deathnotes.see..
    no!?
     
  4. It should be. I will check it again
     
  5. Hey man, this doesn't seem to be working with Popup Notifications now, despite setting to true in config - do I need to do anything else?
    Cheers
    [DOUBLEPOST=1452334987][/DOUBLEPOST]
    Ignore me - using an outdated config. Derp.

    EDIT: yep, still not working :(
    [DOUBLEPOST=1452337924][/DOUBLEPOST]
    EDIT: config attached, please advise?
     

    Attached Files:

    Last edited by a moderator: Jan 9, 2016
  6. How does one turn off things they don't want in the new version?
    For example, I don't want my chat getting spammed with animal kills...
     
  7. ^^^^^^
     
  8. Doing this is printing blank messages to my server console, when an animal is killed.
     
  9. same but its not showing in game so its good.
     
  10. Now nobody can see the deathmessages.. please fix it! I dont want to tell everyone to get permissions!
     
  11. Eat

    Eat

    +1
    this is silly)))
     
  12. It's you who needs to give the group the permissions players don't do that themselves
     
  13. But its not my fault if its now needed that players gets permissions for this.. as before it were working without? Find the problem, guy...

    Now I need to bring an automessage that informs players to type /showdeaths, to see it?

    Thats not a good solution, isnt it?!
     
  14. Type grant group player deathnotes.see', 'grant group moderator deathnotes.see' and 'grant group admin deathnotes.see


    then everyone can see it :)
     
  15. You dont seem to understand if you give the permission to each group then they will see the messages without typing anything
     
  16. [1/9/2016 11:43:22 PM] [Oxide] 11:43 PM [Error] Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v5.0.1' (NullReferenceException: Object reference not set to an instance of an object)

    [1/9/2016 11:43:22 PM] [Oxide] 11:43 PM [Debug] at BaseEntity.Distance (.BaseEntity other) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.DeathNotes.InRadius (.BasePlayer player, .BaseCombatEntity attacker) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity victim, .HitInfo info) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0



    works well ,butsometimes fails with
     
  17. @LaserHydra - Why did you remove the ability to show/hide animal deaths. sort of annoying :(
     
  18. grant PERMISSIONS

    oxide.grant group player deathnotes.see
    And all will be well
     
  19. Who are you talking to? You didn't quote. If you're talking to me, I know and that's not what I'm talking about. What I'm talking about is in the OLD config.

     
  20. Just set the messages to an empty array.
    Example:
    "AnimalDeath": [ ],