by default you need to enable the showing of deaths (if deathnotes.see), and the command /showdeaths to turn them off - IMHO
DeathNotes
Moved
Total Downloads: 66,155 - First Release: Feb 14, 2015 - Last Update: May 13, 2018
- 4.98519/5, 270 likes
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Until you don't write /showdeaths - showing the deaths will not appear, even if you have deathnotes.see..
no!? -
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Hey man, this doesn't seem to be working with Popup Notifications now, despite setting to true in config - do I need to do anything else?
Cheers
[DOUBLEPOST=1452334987][/DOUBLEPOST]
EDIT: yep, still not working
[DOUBLEPOST=1452337924][/DOUBLEPOST]Attached Files:
Last edited by a moderator: Jan 9, 2016 -
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How does one turn off things they don't want in the new version?
For example, I don't want my chat getting spammed with animal kills... -
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same but its not showing in game so its good.
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Now nobody can see the deathmessages.. please fix it! I dont want to tell everyone to get permissions!
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+1
this is silly))) -
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But its not my fault if its now needed that players gets permissions for this.. as before it were working without? Find the problem, guy...
Now I need to bring an automessage that informs players to type /showdeaths, to see it?
Thats not a good solution, isnt it?! -
then everyone can see it -
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[1/9/2016 11:43:22 PM] [Oxide] 11:43 PM [Error] Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v5.0.1' (NullReferenceException: Object reference not set to an instance of an object)
[1/9/2016 11:43:22 PM] [Oxide] 11:43 PM [Debug] at BaseEntity.Distance (.BaseEntity other) [0x00000] in <filename unknown>:0
at Oxide.Plugins.DeathNotes.InRadius (.BasePlayer player, .BaseCombatEntity attacker) [0x00000] in <filename unknown>:0
at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity victim, .HitInfo info) [0x00000] in <filename unknown>:0
at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
works well ,butsometimes fails with -
@LaserHydra - Why did you remove the ability to show/hide animal deaths. sort of annoying
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grant PERMISSIONS
oxide.grant group player deathnotes.see
And all will be well -
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Example:
"AnimalDeath": [ ],