DeathNotes

Moved

Total Downloads: 66,155 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. Thanks!
     
  2. [1/9/2016 7:20:08 AM] [Oxide] 7:20 AM [Debug] at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
    at System.Boolean.System.IConvertible.ToType (System.Type targetType, IFormatProvider provider) [0x00000] in <filename unknown>:0
    at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
    at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.DeathNotes.GetConfig[List`1] (System.Collections.Generic.List`1 defaultVal, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.DeathNotes.GetDeathMessage (Oxide.Plugins.DeathData data, Boolean console) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity victim, .HitInfo info) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0

    All logs
     
  3. What is your config?
     
  4. Eat

    Eat

    Oh, have to stayon the old version....
    To give everyone "deathnotes.see" - is easy, but to explain that you need to enter the command in the chat - is very difficult...
     
  5. As I said multiple times, its enabled by default. The command is to disable if wanted.
     
  6. Eat

    Eat

    Ohhh...earned - thank
     
  7. For whatever reason, with the latest update on this plugin - the deaths are not showing up in chat anymore.
    Is there a way I can find out why this is not showing?
     
  8. See on Overview:
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    # PERMISSIONS
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    • deathnotes.see needed for /showdeaths and for seeing the messages
    You need to have that permission to see death messages.
    There is no maximal amount of messages.
     
  9. I've set the AnimalDeaths as an empty element in the config, and it's working fine for the in-game messages. But the problem is I'm getting an empty message in console whenever an animal dies, any way this could be fixed? Don't really want to have the console spammed with empty Death Notes messages.
     
  10. Yes. I will fix this soon.
     
  11. Thanks for this mod.
     
    Last edited by a moderator: Jan 10, 2016
  12. How can i remove so it does not show animal kills like when a player kills a animal?
     
  13. Hey, we're seeing this:

    5:08 PM [Error] Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v5.0.1' (NullReferenceException: Object reference not set to an instance of an object)
    5:08 PM [Debug] at BaseEntity.Distance (.BaseEntity other) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.DeathNotes.InRadius (.BasePlayer player, .BaseCombatEntity attacker) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity victim, .HitInfo info) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
     
  14. alright. Thanks for reporting. Could you maybe go into the plugin file and change at the top, the line "bool debug = false;" to "bool debug = true;" and tell me if there is something written in the console once the error appears, if so, what?
    [DOUBLEPOST=1452447632][/DOUBLEPOST]
    Make the message list of the death type you don't want to see, empty.
    Example:
    "AnimalDeath": [ ],
     
  15. Do i really have to do oxide.grant group player deathnotes.see. then tell everyone to type /showdeaths to see deaths? if so im using the old version cause thats just stupid.... :(
     
  16. If you're on the latest version you do not need to do that, no. You will need to grant the group the permission as you install, but they don't need to use the command. If they use the command it will hide the messages should your players desire that.
     
  17. Oh alright! Thanks for letting me know! But ill keep the older version for a while.
     
  18. I was really happy updating to the new version, the way it handles deaths now is just so much better. Flows much better when you use stuff like Event Manager or have bigger raids.
     
  19. Good to hear :)
     
  20. I like the color of the old one better. I guess i can change that in the new version tho. And LaserHydra, i didnt mean to sound negavit about your work.
    This is one of the best plugins there is.